Search found 12 matches
- Mon Apr 22, 2024 10:51 am
- Forum: Dialogue System for Unity
- Topic: Where is the game progress saved in the demo menu?
- Replies: 1
- Views: 118
Where is the game progress saved in the demo menu?
Where is the game progress saved in the demo menu? I tried to delete the progress, but it didn't delete, so I want to do it manually
- Tue Feb 13, 2024 10:38 am
- Forum: Dialogue System for Unity
- Topic: Effective way to switch Dialog UI?
- Replies: 5
- Views: 703
Re: Effective way to switch Dialog UI?
Thanks, Tony! It works
- Tue Feb 13, 2024 2:45 am
- Forum: Dialogue System for Unity
- Topic: Effective way to switch Dialog UI?
- Replies: 5
- Views: 703
Re: Effective way to switch Dialog UI?
Hi Tony! Sorry but Can you tell me in more detail how the Override Dialog UI script works? I dont understand, although I have read what is written in the documentation and what you wrote. I added this script to the NPC Emma and I also added the Dialogue Actor script to Emma. Initially, my own Dialog...
- Thu Jan 25, 2024 7:19 am
- Forum: Dialogue System for Unity
- Topic: How do I make short dialogues/say one phrase?
- Replies: 5
- Views: 929
Re: How do I make short dialogues/say one phrase?
Thanks Tony!
- Wed Jan 24, 2024 9:57 am
- Forum: Dialogue System for Unity
- Topic: How do I make short dialogues/say one phrase?
- Replies: 5
- Views: 929
How do I make short dialogues/say one phrase?
Hi Tony! I have objects and I want to make sure that when interacting with them, the Player speaks phrases. I know that I can just add a User component and a trigger dialog and make it so that when interacting with an object, a dialog begins in which there is one phrase, but I think there is some ot...
- Sun Jan 21, 2024 3:10 am
- Forum: Dialogue System for Unity
- Topic: How can I change the bool from the animator during the dialogue?
- Replies: 1
- Views: 388
How can I change the bool from the animator during the dialogue?
How can I change the bool from the animator during the dialogue? I tried using the Animation Book function, but I get an error. I don't understand what I was wrong about. (((The object that contains the Animator is not an actor) I've read both the forum and the documentation, but I don't understand ...
- Wed Jan 10, 2024 12:51 pm
- Forum: Dialogue System for Unity
- Topic: how can I add a new quest after completing the previous quest?
- Replies: 3
- Views: 77879
Re: how can I add a new quest after completing the previous quest?
I use a dialog system
- Tue Jan 09, 2024 2:51 pm
- Forum: Dialogue System for Unity
- Topic: how can I add a new quest after completing the previous quest?
- Replies: 3
- Views: 77879
how can I add a new quest after completing the previous quest?
The first quest is launched during the dialogue. The essence of the quest is for the player to collect the right amount of items. Then I want a new quest to start after completing this quest, but there is one problem: The first quest becomes completed when the player starts a dialogue, and I need th...
- Tue Oct 10, 2023 2:20 pm
- Forum: Dialogue System for Unity
- Topic: How can I change the demo menu?
- Replies: 5
- Views: 1435
Re: How can I change the demo menu?
Thank you so much!
- Tue Oct 10, 2023 10:27 am
- Forum: Dialogue System for Unity
- Topic: How can I change the demo menu?
- Replies: 5
- Views: 1435
Re: How can I change the demo menu?
yes, but I don't understand how I can remove the buttons because the demo menu of the script is empty. I can't work with the GUI. I want to create my own menu with a user interface, which I will do. How can I add to the buttons the method of saving the game or loading the game and other methods that...