Search found 9 matches
- Sun Jan 28, 2024 3:29 pm
- Forum: Dialogue System for Unity
- Topic: Build Errors Related to the Demo Menu
- Replies: 3
- Views: 517
Re: Build Errors Related to the Demo Menu
The GUISkin was causing the problem. I unassigned it like you said and the pause menu looks and works fine. It also builds out properly. Thank you very much for your help!
- Sun Jan 28, 2024 6:18 am
- Forum: Dialogue System for Unity
- Topic: Build Errors Related to the Demo Menu
- Replies: 3
- Views: 517
Build Errors Related to the Demo Menu
I am attempting the build my game. I keep getting this error "An asset is marked with HideFlags.DontSave but is included in the build:" I get about 360 of this error when I try to build and it cancels the build. When I remove Demo Menu it works completely fine (I do need this object as it ...
- Sat Jan 27, 2024 12:34 am
- Forum: Dialogue System for Unity
- Topic: Get Component From Demo Menu
- Replies: 3
- Views: 656
Re: Get Component From Demo Menu
Your suggestion worked thank you very much for you help!
- Fri Jan 26, 2024 9:18 pm
- Forum: Dialogue System for Unity
- Topic: Get Component From Demo Menu
- Replies: 3
- Views: 656
Get Component From Demo Menu
I'm currently working on adjusting the Demo Menu for my game. I am trying to kill my player from the menu. I need my menu to access another script I wrote called PlayerHealthSystem.cs, However because of my file system I can't use a get component. Should I use a wrapper class or something else I am ...
- Mon Aug 28, 2023 4:45 pm
- Forum: Dialogue System for Unity
- Topic: Removing UI Aspects
- Replies: 4
- Views: 314
Re: Removing UI Aspects
Thank you so much, for you're help I was able to make the edit. Much appreciated!
- Mon Aug 28, 2023 4:45 pm
- Forum: Dialogue System for Unity
- Topic: Removing UI Aspects
- Replies: 4
- Views: 314
Re: Removing UI Aspects
Thank you so much, for you're help I was able to make the edit. Much appreciated!
- Mon Aug 28, 2023 2:29 pm
- Forum: Dialogue System for Unity
- Topic: Removing UI Aspects
- Replies: 4
- Views: 314
Removing UI Aspects
I have been struggling to find out how to remove the top UI when I hover over NPCs. Does anyone know what I have to delete or edit to get ride of this. I have my own interaction code and UI implemented. I don't mind using the code but I need to remove the visuals.
- Sat Aug 05, 2023 8:33 pm
- Forum: Dialogue System for Unity
- Topic: Run Code on Conversation Escape
- Replies: 3
- Views: 292
Re: Run Code on Conversation Escape
I was able to fix it with your help thank you very much!
- Sat Aug 05, 2023 1:24 pm
- Forum: Dialogue System for Unity
- Topic: Run Code on Conversation Escape
- Replies: 3
- Views: 292
Run Code on Conversation Escape
I'm using a dialogue system to access a computer UI. On activation of the conversation the computer turns on and displays the UI. However, if the player hits escape the rest of the conversation that resets the computer and turns it off doesn't run. So I'm looking to run code if the player leaves thi...