Search found 73 matches

by simplepleasuresdxy
Tue Aug 15, 2023 2:48 am
Forum: Dialogue System for Unity
Topic: Dialogue Visual Glitch
Replies: 18
Views: 1143

Re: Dialogue Visual Glitch

Hmmm .

You know what? Why not. I'll send it to you tomorrow night

Thank you Tony. You're a big help.
by simplepleasuresdxy
Sun Aug 13, 2023 1:39 am
Forum: Dialogue System for Unity
Topic: Dialogue Visual Glitch
Replies: 18
Views: 1143

Re: Dialogue Visual Glitch

I know for a fact that it's doing that. I just don't know how to save over it with my customizations without saving over the update itself.

As for the reproduction product, I would prefer not to send it as it is nsfw related
by simplepleasuresdxy
Sat Aug 12, 2023 6:37 pm
Forum: Dialogue System for Unity
Topic: Dialogue Visual Glitch
Replies: 18
Views: 1143

Re: Dialogue Visual Glitch

I'll be honest, I jsut went back to the previous version. There has to be a way to update the Dialogue Manager without completely flubbing my game out.

There are just too many thing to check and all of them didn't seem to fix the issue anyways.
by simplepleasuresdxy
Sat Aug 12, 2023 6:32 pm
Forum: Dialogue System for Unity
Topic: Hiding the Text Panel During Dialogue Choices
Replies: 7
Views: 521

Re: Hiding the Text Panel During Dialogue Choices

I'm trying to hide this bottom part of the VN, not the whole thing. I need to be able to show the response to allow players to unhide the text so they can see the full screen of the image but then click my invisible continue button to pull up the choice to move on or stay looking at the image. How d...
by simplepleasuresdxy
Thu Aug 10, 2023 6:05 pm
Forum: Dialogue System for Unity
Topic: Calling a custom unity function after the end of a dialogue
Replies: 17
Views: 1327

Re: Calling a custom unity function after the end of a dialogue

Okay. I see. Can the send message sequence change a c# boolean from false to true or would i have to make a script to change things? I have a boolean in a data container from scene to scene and i could create a script that when activated, turns that boolean to true, but now im wondering of send mess...
by simplepleasuresdxy
Thu Aug 10, 2023 12:08 pm
Forum: Dialogue System for Unity
Topic: Calling a custom unity function after the end of a dialogue
Replies: 17
Views: 1327

Re: Calling a custom unity function after the end of a dialogue

Hi tony,Im still having questions about this. I already have a script but i still dont know how to call it with a dialogue sequencer. I dont want to use the dialogue sequencer to activate the scene change, i want the script to do it, which you might have been confused by. Is there anyway c# code can...
by simplepleasuresdxy
Wed Aug 09, 2023 4:00 pm
Forum: Dialogue System for Unity
Topic: Hiding the Text Panel During Dialogue Choices
Replies: 7
Views: 521

Re: Hiding the Text Panel During Dialogue Choices

I do not have the response menu in the text box. They should be seperate elements. How would i deactivate and reactivate it with C# code?
by simplepleasuresdxy
Wed Aug 09, 2023 9:59 am
Forum: Dialogue System for Unity
Topic: Hiding the Text Panel During Dialogue Choices
Replies: 7
Views: 521

Re: Hiding the Text Panel During Dialogue Choices

Hi tony,

So i have the text panel seperate from the subtitle panel because i use the vn dialogue. Will this still work?
by simplepleasuresdxy
Wed Aug 09, 2023 3:04 am
Forum: Dialogue System for Unity
Topic: Hiding the Text Panel During Dialogue Choices
Replies: 7
Views: 521

Hiding the Text Panel During Dialogue Choices

Hi there,

Is it possible to hide Text Panels via a Sequencer during dialogue choices (ie, when the dialogue choices appear, the text box below disappears)? Or would I have to do some kind of custom coding?
by simplepleasuresdxy
Tue Aug 08, 2023 4:14 pm
Forum: Dialogue System for Unity
Topic: Dialogue Visual Glitch
Replies: 18
Views: 1143

Re: Dialogue Visual Glitch

From the scene. I just hit the play button from the top. I figured out that my dialogue manager was given a second device input manager so you were right about that.

But the big thing doesnt make sense. When i laod up a character the sprite works but is darkened. Its so weird.