Search found 4 matches
- Fri Jul 21, 2023 7:49 am
- Forum: Dialogue System for Unity
- Topic: Desired distance during conversation in FPS
- Replies: 2
- Views: 150
Re: Desired distance during conversation in FPS
I found an solution. I added an second camera and when an conversation starts there is an empty gameobject on the NPC, the camera flies towards the location of that gameobject and will LookAt the NPC. Moving my player or main camera is not possibel i think because of how the controls are setup. But ...
- Fri Jul 21, 2023 5:53 am
- Forum: Dialogue System for Unity
- Topic: Desired distance during conversation in FPS
- Replies: 2
- Views: 150
Desired distance during conversation in FPS
Issue: If very close to the NPC and start an conversation the player will stay very close to the player and whatever i try to programm the player will never be ''moved away to an desired distance''. That is the issue. I tried a lot to make the player be pushed backwards a bit when an conversation st...
- Thu Jul 20, 2023 8:01 am
- Forum: Dialogue System for Unity
- Topic: New Input System Controller scrolling and setup
- Replies: 3
- Views: 589
Re: New Input System Controller scrolling and setup
I now have an script on the Scrolling Dialogue UI that will use an specific new input map with Navigating trough the choices. Still not working perfectly, but getting there.
- Wed Jul 19, 2023 8:20 pm
- Forum: Dialogue System for Unity
- Topic: New Input System Controller scrolling and setup
- Replies: 3
- Views: 589
New Input System Controller scrolling and setup
How to have my Xbox controller and keyboard or scrolwheel of the mouse scroll trough multiple answers onscreen in an dialogue? So we have let's say 4 optional branches we can choose. I don't want an mouse pointer in the game. So I have set always Auto focus, but now there is no interaction with any ...