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Search found 4 matches
- Wed May 22, 2024 4:02 pm
- Forum: Dialogue System for Unity
- Topic: When removing variables from a "Master" database, it doesn't remove them from my other databases synched to it,
- Replies: 2
- Views: 156
- Wed May 22, 2024 10:43 am
- Forum: Dialogue System for Unity
- Topic: When removing variables from a "Master" database, it doesn't remove them from my other databases synched to it,
- Replies: 2
- Views: 156
When removing variables from a "Master" database, it doesn't remove them from my other databases synched to it,
Hi, the title says it all. When I remove variables, quests, actors, etc. from my "Master" database, it adds everything I removed to all my databases that are synched to this "Master" database. Is there a way to remove variables, quests, actors, etc. from my "Master" dat...
- Thu Jun 29, 2023 3:40 pm
- Forum: Dialogue System for Unity
- Topic: Hide Subtitle panel on empty nodes
- Replies: 2
- Views: 179
Re: Hide Subtitle panel on empty nodes
We will try this, thank you!
- Thu Jun 29, 2023 1:56 pm
- Forum: Dialogue System for Unity
- Topic: Hide Subtitle panel on empty nodes
- Replies: 2
- Views: 179
Hide Subtitle panel on empty nodes
Hi. We've been trying to find a solution for this for a while, and couldn't come with any solution that wouldnt require us to use "HidePanel();" in every node that doesnt have text in it. So the behaviours we want are : If a character starts talking, the subtitle panel shows up. If there i...