Search found 3 matches

by brooklyngamer
Sat Jun 24, 2023 8:29 pm
Forum: Dialogue System for Unity
Topic: Custom Lua Functions for Stats and Modifiers
Replies: 5
Views: 244

Re: Custom Lua Functions for Stats and Modifiers

Hey Tony, Thank you, this helped a lot. Was able to create an individual Stat script for each condition-- however, I was actually just able to switch my Stats script to one scriptable object based off this thread: https://www.pixelcrushers.com/phpbb/viewtopic.php?f=3&t=7109&hilit=skill+check...
by brooklyngamer
Fri Jun 16, 2023 11:46 am
Forum: Dialogue System for Unity
Topic: Custom Lua Functions for Stats and Modifiers
Replies: 5
Views: 244

Re: Custom Lua Functions for Stats and Modifiers

Thanks for the quick reply, I do get this convert error: "Cannot implicitly convert type 'double' to 'int'. An explicit conversion exists (are you missing a cast?)" So that may be the root of my problem. However I've been able to bypass that by immediately referring to a public double and ...
by brooklyngamer
Fri Jun 16, 2023 1:00 am
Forum: Dialogue System for Unity
Topic: Custom Lua Functions for Stats and Modifiers
Replies: 5
Views: 244

Custom Lua Functions for Stats and Modifiers

Hi Tony, Thanks again for the amazing asset--really helping me get off the ground with Unity so much faster. Quick question, I've seen partial answers in some previously asked topics but have run into a snag on my end: I'm trying to implement skill checks within conversations based on player stats. ...