Search found 2 matches
- Mon Jul 10, 2023 12:46 pm
- Forum: Dialogue System for Unity
- Topic: handling ink stories at runtime
- Replies: 1
- Views: 136
handling ink stories at runtime
Hello everyone, before I add an ink story at runtime, I check if it has already been added. But after I added the Story, it still doesn't seem to be in the stories list. Therefore, clearing the list doesn't help either preventing it to be added again, which throws an error. if (inkIntegration.storie...
- Sun Jun 11, 2023 12:48 am
- Forum: Dialogue System for Unity
- Topic: create dialogue at runtime
- Replies: 1
- Views: 106
create dialogue at runtime
Hey!
I'm wondering if it would be possible for the player to write their own dialogue, which raises a few questions.
— Is it possible to access and change the dialogue database at runtime?
— could one simply transfer the functions of the dialog editor to an in game menu?
Thanks in advance.
I'm wondering if it would be possible for the player to write their own dialogue, which raises a few questions.
— Is it possible to access and change the dialogue database at runtime?
— could one simply transfer the functions of the dialog editor to an in game menu?
Thanks in advance.