Search found 22 matches

by Cussa
Wed Apr 03, 2024 1:40 pm
Forum: Dialogue System for Unity
Topic: VN - Mini-games between Dialogue entries
Replies: 1
Views: 118

VN - Mini-games between Dialogue entries

Hello, (First of all, sorry that I am opening several topics, but I believe that it will help people later to search if they face a similar problem!) I am working a visual novel game that has several dialogues. One of the ideas is that some choices could lead players to a mini-game. Imagine the foll...
by Cussa
Wed Apr 03, 2024 10:48 am
Forum: Dialogue System for Unity
Topic: Visual Novel Inconsistent Behaviour
Replies: 3
Views: 137

Re: Visual Novel Inconsistent Behaviour

Hello,

Yeah, I saw that it would be an option.
But is there any way to keep the current way and have a consistent behaviour?

Many Thanks

Cussa
by Cussa
Wed Apr 03, 2024 9:31 am
Forum: Dialogue System for Unity
Topic: Visual Novel - Select Subtitle Panel for whole conversation
Replies: 3
Views: 236

Re: Visual Novel - Select Subtitle Panel for whole conversation

Thanks. The SetPanel was probably what I was looking for.
by Cussa
Wed Apr 03, 2024 6:41 am
Forum: Dialogue System for Unity
Topic: Git gets all changes in the dialogues
Replies: 1
Views: 191

Git gets all changes in the dialogues

Because of the way the tool is created, any change in the layout (x, y or zoom), it will be sent to git as a change. This means that if more than one person is working on the database dialogue, there will be several conflicts to be resolved. Is there any possible solution for this case? Or is there ...
by Cussa
Wed Apr 03, 2024 6:13 am
Forum: Dialogue System for Unity
Topic: Visual Novel - Select Subtitle Panel for whole conversation
Replies: 3
Views: 236

Visual Novel - Select Subtitle Panel for whole conversation

Hello, I am developing a game here and I am using the Visual Novel Framework. I have a situation where in one of my conversations, I want a NPC to use the Subtitle panel 2, instead of the default for NPCs (0). I saw that I could add the mark-up to the conversation to have it show in the panel, but t...
by Cussa
Wed Apr 03, 2024 5:42 am
Forum: Dialogue System for Unity
Topic: Visual Novel Inconsistent Behaviour
Replies: 3
Views: 137

Visual Novel Inconsistent Behaviour

Hello, I am working on a game here and I am facing some inconsistent behaviour that I would like to check if I am doing something wrong. I edited the "example" dialogue to see if I was doing something wrong. Here is a similar conversation from what I have right now. https://i.imgur.com/L5E...
by Cussa
Sat Jul 08, 2023 11:12 am
Forum: Dialogue System for Unity
Topic: [solved] VN - disable certain responses
Replies: 9
Views: 985

Re: [solved] VN - disable certain responses

Hi, Sorry for reopening this topic. After some discussion with the team, we are probably going to something similar to this thread https://www.pixelcrushers.com/phpbb/viewtopic.php?f=3&t=1147&hilit=Invalid#p6114 as the writer wants to have the ability to define both Visible and Enable condit...
by Cussa
Fri Jul 07, 2023 3:37 am
Forum: Dialogue System for Unity
Topic: [solved] VN - disable certain responses
Replies: 9
Views: 985

Re: VN - disable certain responses

Ok! That worked! Many thanks
by Cussa
Thu Jul 06, 2023 4:58 pm
Forum: Dialogue System for Unity
Topic: VN - "Center on currenty Entry" possible bug
Replies: 14
Views: 1466

Re: VN - "Center on currenty Entry" possible bug

Perfect! That worked! Many thanks!
by Cussa
Thu Jul 06, 2023 4:38 pm
Forum: Dialogue System for Unity
Topic: [solved] VN - disable certain responses
Replies: 9
Views: 985

Re: VN - disable certain responses

In the Dialogue System > Dialogue UI, I am using the Visual Novel Dialogue UI Screenshot 2023-07-06 213344.png This is a prefab that comes with the VN Framework. This GameObject has a component Standard Dialogue UI. So, I created a new class that inherits the StandardDialogueUI, and used the methods...