Hi Tony,
OH. Oh, I get it now. Thank you so much for the explanation. I appreciate it, you, and the product!
Search found 3 matches
- Tue May 30, 2023 6:53 pm
- Forum: Dialogue System for Unity
- Topic: Stat checks
- Replies: 5
- Views: 1103
- Mon May 29, 2023 7:58 pm
- Forum: Dialogue System for Unity
- Topic: Stat checks
- Replies: 5
- Views: 1103
Re: Stat checks
Hi, Lua can know C#. See: Register C# With Lua . For a C# variable, you'd register get and set methods. You may also be interested in: How To: Do Skill Checks in Conversations Hi Tony, Thanks for the quick response. So if I had a C# public variable on my Player script, let's say, I'd follow the Sta...
- Mon May 29, 2023 1:26 pm
- Forum: Dialogue System for Unity
- Topic: Stat checks
- Replies: 5
- Views: 1103
Stat checks
Hi there, Just bought this - absolutely love it already! Thanks for the great tutorial videos and support. I'm currently working through some project ideas (and I'm fairly new to Unity too, but I'm trying!). I was watching the Conversation Conditions video , and it explained what it did really well,...