I figured it out!
It had nothing to do with setting a reference. it was the "and and" part of the Conditions statement within the Dialogue Manager. By removing the doubled up logical condition statements it now works flawlessly! Hopeful this helps someone else some day!
Search found 2 matches
- Fri May 26, 2023 3:09 pm
- Forum: Dialogue System for Unity
- Topic: Lua Code exception: Object reference not set
- Replies: 2
- Views: 217
- Fri May 26, 2023 2:19 pm
- Forum: Dialogue System for Unity
- Topic: Lua Code exception: Object reference not set
- Replies: 2
- Views: 217
Lua Code exception: Object reference not set
The problem occurs whenever I talk to an NPC. it worked last night, but booting up my project today it is throwing this error, then my dialogue is shutting down complete and no NPC will talk to me. This happens after it tries to set the "Gathering A Team" quest to "active." The e...