Search found 3 matches

by Dyonos
Fri May 19, 2023 11:52 am
Forum: Dialogue System for Unity
Topic: Keeping Methods from an Instance and returning to previous text
Replies: 5
Views: 393

Re: Keeping Methods from an Instance and returning to previous text

The script field. It can be inconsistent, sometimes the scripts will save on the first try, sometimes I'll need to retype the scripts twice, as it will vanish each time I hit the play button. I don't get any errors when it happens, the console window stays empty. I'm using editor version 2022.2.18f1...
by Dyonos
Fri May 19, 2023 7:06 am
Forum: Dialogue System for Unity
Topic: Keeping Methods from an Instance and returning to previous text
Replies: 5
Views: 393

Re: Keeping Methods from an Instance and returning to previous text

This is a similar topic to: How To: Manage Player Controls and Scene Changes . You can't use event drag and drop for the same reason. That's one of the reasons why Lua functions and sequencer commands exist. I figured that might be the case. I think I prefer setting them in LUA anyways. ^^ On that ...
by Dyonos
Fri May 19, 2023 5:12 am
Forum: Dialogue System for Unity
Topic: Keeping Methods from an Instance and returning to previous text
Replies: 5
Views: 393

Keeping Methods from an Instance and returning to previous text

So I'm working to integrate the Dialogue System into my project, and it's working well so far, however, I have two questions that I could find by googling. First: I some instanced game objects in my game that run/keep track of background logic. At one point, I'd like to increment a variable through ...