Search found 6 matches
- Mon Apr 13, 2015 12:15 pm
- Forum: Dialogue System for Unity
- Topic: Bug mixing sequencer LoadLevel command and conversation in the loaded scene
- Replies: 2
- Views: 789
Bug mixing sequencer LoadLevel command and conversation in the loaded scene
Seems that the repro project is too big...
- Mon Apr 13, 2015 12:13 pm
- Forum: Dialogue System for Unity
- Topic: Bug mixing sequencer LoadLevel command and conversation in the loaded scene
- Replies: 2
- Views: 789
Bug mixing sequencer LoadLevel command and conversation in the loaded scene
Hi! I'll try to describe my problem the best as I can: let's say I have a preload scene that does stuffs and just launches another scene where the game is going on and where I want to start a conversation. If I launch the game scene from the preload scene by script, using Application.LoadLevel, no p...
- Mon Apr 13, 2015 12:02 pm
- Forum: Dialogue System for Unity
- Topic: Duplicating conversations?
- Replies: 3
- Views: 1172
Duplicating conversations?
Thanks a lot, that'd be great!
My mail is: XXX (removed for privacy)
My mail is: XXX (removed for privacy)
- Sun Apr 12, 2015 10:15 pm
- Forum: Dialogue System for Unity
- Topic: Duplicating conversations?
- Replies: 3
- Views: 1172
Duplicating conversations?
Hi! Renaud once again, sorry to bother and sorry if it's a duplicate but I couldn't find a way to search for keywords through the forums... I have a lot of conversations that are really similar in their structure and it will be a huge time saver if it was possible to duplicate an existing conversati...
- Thu Apr 09, 2015 12:24 am
- Forum: Dialogue System for Unity
- Topic: Problem with custom sequencer command
- Replies: 3
- Views: 1043
Problem with custom sequencer command
Tanks a lot for the super quick answer!
It seems that going through the documentation, I had overlooked the Delay({{end}}) that is well described and explained.
Sorry for the inconvenience and thank's for the detailed answer.
It seems that going through the documentation, I had overlooked the Delay({{end}}) that is well described and explained.
Sorry for the inconvenience and thank's for the detailed answer.
- Tue Apr 07, 2015 1:57 am
- Forum: Dialogue System for Unity
- Topic: Problem with custom sequencer command
- Replies: 3
- Views: 1043
Problem with custom sequencer command
Hi! First of all, I'd like to say that I'm really happy with the Dialogue System. From what I've been able to try, it's robust and covers a wide range of use cases. Sadly, I've got a bit of a problem with a custom sequence command I made. Basically, it's a simple command that calls a 2d animation on...