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by m_umair
Wed May 03, 2023 7:06 am
Forum: Dialogue System for Unity
Topic: How to Access/set variables via C# code and connect C# methods directly in editor?
Replies: 1
Views: 362

How to Access/set variables via C# code and connect C# methods directly in editor?

Hi,

How can i access or set dialogue system variables in C# code (without Lua binding), e.g. if we want to link those to our game's own database or backend?

Similarly, can we bypass Lua and register our C# methods directly in editor when configuring dialogue system conversations/quests?