Search found 4 matches

by maymayam32
Wed May 03, 2023 4:21 am
Forum: Dialogue System for Unity
Topic: Problem with Timeline
Replies: 7
Views: 1805

Re: Problem with Timeline

Ah, very dumb mistake, actually. I'll post this in case anyone ever has the same issue and finds this. So the prefab I'm instantiating is named Tutorial1 and the sequence refers to it as such, but of course, when instantiating it through script it's creating Tutorial1(Clone). Simply using Timeline(s...
by maymayam32
Tue May 02, 2023 5:17 am
Forum: Dialogue System for Unity
Topic: Problem with Timeline
Replies: 7
Views: 1805

Problem with Timeline

Hi, so I'm trying to implement cutscenes for my game using Timeline. The issue I'm having is that everything seems to work fine when the cutscene gameobject (the one containing the PlayableDirector) is added to the scene manually before I hit play. However, the way I'm trying to use cutscenes is by ...
by maymayam32
Thu Apr 27, 2023 5:21 am
Forum: Dialogue System for Unity
Topic: Not showing response UI on JRPG template
Replies: 3
Views: 708

Re: Not showing response UI on JRPG template

That did it. Thanks so much!
by maymayam32
Wed Apr 26, 2023 7:13 am
Forum: Dialogue System for Unity
Topic: Not showing response UI on JRPG template
Replies: 3
Views: 708

Not showing response UI on JRPG template

Hi, I'm trying to write a conversation and set a gameobject ative at the end. I've created an empty end node to use a scene event to activate the object, however, this causes the response UI to appear with a blank option. Is there a way to prevent this from happening?

Thanks in advance!