Search found 9 matches

by MythicBean
Sun May 14, 2023 12:47 am
Forum: Dialogue System for Unity
Topic: Player choosing an option and then speaking.
Replies: 4
Views: 424

Re: Player choosing an option and then speaking.

Thanks a lot! The response menu thread is exactly what I needed
by MythicBean
Sat May 13, 2023 3:21 pm
Forum: Dialogue System for Unity
Topic: Player choosing an option and then speaking.
Replies: 4
Views: 424

Re: Player choosing an option and then speaking.

Something else I was wondering is if there is a way to mark an actor as a player but have their dialogue nodes be regular text instead of choices
by MythicBean
Sat May 13, 2023 2:59 pm
Forum: Dialogue System for Unity
Topic: Player choosing an option and then speaking.
Replies: 4
Views: 424

Player choosing an option and then speaking.

I was wanting to have the player make a dialogue choice and then the player character speaks. I originally created a separate actor that would have the same portraits and animations as the player actor, but I'm using the focus template which means that the separate actor plays over the NPC portrait....
by MythicBean
Sun May 07, 2023 12:12 am
Forum: Dialogue System for Unity
Topic: Animated sprite sequencing problems
Replies: 5
Views: 539

Re: Animated sprite sequencing problems

Oh wow that's nice. Also sorry if I came across frustrated that was not my intent
by MythicBean
Sat May 06, 2023 3:27 pm
Forum: Dialogue System for Unity
Topic: Animated sprite sequencing problems
Replies: 5
Views: 539

Re: Animated sprite sequencing problems

OK so now it's working and I don't know why because it wasn't working earlier with the same commands. I still don't entirely understand how the sequencing commands work and I can't seem to find where they are explained. Also I realize that you guys are probably very busy very often, but it would be ...
by MythicBean
Sat May 06, 2023 3:20 pm
Forum: Dialogue System for Unity
Topic: Animated sprite sequencing problems
Replies: 5
Views: 539

Animated sprite sequencing problems

The animator on the portrait image works and will animate, but will not change with any sequencer commands. I followed a different forum post and used the Dialogue manager's default sequence to type in AnimatorPlay(Talking, speakerportrait); AnimatorPlay(Idle, speakerportrait)@{{end}} but was return...
by MythicBean
Sat May 06, 2023 1:45 pm
Forum: Dialogue System for Unity
Topic: Animated sprite error.
Replies: 5
Views: 273

Re: Animated sprite error.

I'm so dumb. I was animating a separate child object instead of the object with the animator component. It's all working good now. Thank you for your help.
by MythicBean
Sat May 06, 2023 12:58 pm
Forum: Dialogue System for Unity
Topic: Animated sprite error.
Replies: 5
Views: 273

Re: Animated sprite error.

I already tried naming the portrait image to just "Image" before but I did it again just to make sure.
I still get the same problem. Should I be using the portrait image's animator component for all NPC animations? I didn't see if that was specified anywhere.
by MythicBean
Fri May 05, 2023 11:31 pm
Forum: Dialogue System for Unity
Topic: Animated sprite error.
Replies: 5
Views: 273

Animated sprite error.

I tried to follow the video and manual for setting up animated sprites, but I've had some trouble with getting animations to play. There is an animator component on the portrait image panel, the animator controller does show up when the dialogue is triggered, I animated the portrait as a canvas imag...