Search found 3 matches
- Mon Apr 10, 2023 7:57 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Conversations on One NPC
- Replies: 5
- Views: 262
Re: Multiple Conversations on One NPC
Aaah ok, Thanks, I got it working with that method.
- Mon Apr 10, 2023 8:49 am
- Forum: Dialogue System for Unity
- Topic: Multiple Conversations on One NPC
- Replies: 5
- Views: 262
Re: Multiple Conversations on One NPC
Thank you, I followed the instructions but I'm using different conditions based on quest status, that should work too, shouldn't it? The first conversation should trigger if quest 1 is not successful and the 2nd conversation should trigger if a subtask of quest 2 is active. If I only have one Dialog...
- Sun Apr 09, 2023 11:58 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Conversations on One NPC
- Replies: 5
- Views: 262
Multiple Conversations on One NPC
How do you set up an NPC actor with more than one conversation? I'm using Dialogue System with Corgi engine and I can get one conversation set-up on an npc with a ConversatioZone and DialogueSystemTrigger component, but I can't figure out how to add the logic for a different conversation that's trig...