Search found 15 matches

by pmand
Fri Mar 03, 2023 3:45 am
Forum: Dialogue System for Unity
Topic: DialogueManager.currentConversant always null
Replies: 1
Views: 158

DialogueManager.currentConversant always null

Whenever I call DialogueManager.currentConversant, it returns null (DialogueManager.currentActor works fine though).
I made sure there's Dialogue Actor component on both gameobjects.

What could be the reason for DialogueManager.currentConversant to return null during a conversation?
by pmand
Thu Mar 02, 2023 1:20 pm
Forum: Dialogue System for Unity
Topic: Add actor name to bubble
Replies: 3
Views: 260

Re: Add actor name to bubble

Awesome! Thanks for the help!
by pmand
Thu Mar 02, 2023 10:42 am
Forum: Dialogue System for Unity
Topic: Add actor name to bubble
Replies: 3
Views: 260

Add actor name to bubble

I would like to add the actor's name to the top center of each bubble.
How can I do this?
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by pmand
Wed Mar 01, 2023 10:44 pm
Forum: Dialogue System for Unity
Topic: Disable bubble highlight
Replies: 1
Views: 205

Disable bubble highlight

I am using the Bubble Standard UI Subtitle to display conversations. Each time the Player's bubble pops up, the conversation is paused and I have to hover my mouse to the bubble (it turned yellow), then click on the bubble to continue. I have 2 questions: 1. How can I disable the hover yellow highli...
by pmand
Wed Mar 01, 2023 1:18 pm
Forum: Dialogue System for Unity
Topic: Adding command to sequence via script
Replies: 1
Views: 146

Adding command to sequence via script

I made a custom SequencerCommand and it works great. But each time I add this command to a Sequence, I must also add "{{default}}" at the end (otherwise the conversation skips to the next node). Is there a way to add this "{{default}}" automatically from my custom SequencerComman...