okey,thanks for early replyTony Li wrote: ↑Tue May 30, 2023 8:26 pm Correct. Subtitle text is only active when there is text to show.
If you want to change this behavior, you can make a subclass of StandardUISubtitlePanel and override behavior.
Search found 8 matches
- Tue May 30, 2023 8:43 pm
- Forum: Dialogue System for Unity
- Topic: Stop Subtitle Text disactive automatic
- Replies: 4
- Views: 849
Re: Stop Subtitle Text disactive automatic
- Tue May 30, 2023 8:19 pm
- Forum: Dialogue System for Unity
- Topic: Stop Subtitle Text disactive automatic
- Replies: 4
- Views: 849
Re: Stop Subtitle Text disactive automatic
seems like the Subtitle Text will always disactive on start if attach to the Standard UI Subtitle Panel
- Tue May 30, 2023 8:07 pm
- Forum: Dialogue System for Unity
- Topic: Stop Subtitle Text disactive automatic
- Replies: 4
- Views: 849
Stop Subtitle Text disactive automatic
How to Stop Subtitle Text disactive automatic
- Tue Feb 21, 2023 5:54 am
- Forum: Dialogue System for Unity
- Topic: currentConversationState.subtitle don't work
- Replies: 6
- Views: 235
Re: currentConversationState.subtitle don't work
can i have more hints about my follow up reply,thank you very much.
- Mon Feb 20, 2023 11:28 pm
- Forum: Dialogue System for Unity
- Topic: currentConversationState.subtitle don't work
- Replies: 6
- Views: 235
Re: currentConversationState.subtitle don't work
i use lua function conditions, checkquest("actorname","conversationname","conversationstate") and it work well,but i need to edit every lua before entering every conversation ,so i want it check next conversation automatically
- Mon Feb 20, 2023 11:16 pm
- Forum: Dialogue System for Unity
- Topic: currentConversationState.subtitle don't work
- Replies: 6
- Views: 235
Re: currentConversationState.subtitle don't work
i want to handle the condition check manually by checking the link's conversation data (outside the dialogue system,store if every conversation have been runned and other info,but need dialogue id or title),so i want to get the link's dialogue info before getting in a conversation ,anyway i can do it?
- Mon Feb 20, 2023 3:49 pm
- Forum: Dialogue System for Unity
- Topic: currentConversationState.subtitle don't work
- Replies: 6
- Views: 235
Re: currentConversationState.subtitle don't work
i tried to use DialogueManager.MasterDatabase.GetDialogueEntry but failed to get DialogueID
- Mon Feb 20, 2023 3:44 pm
- Forum: Dialogue System for Unity
- Topic: currentConversationState.subtitle don't work
- Replies: 6
- Views: 235
currentConversationState.subtitle don't work
i want to use DialogueManager.currentConversationState.subtitle.dialogueEntry.outgoingLinks,but DialogueManager.currentConversationState.subtitle return error,i think it's because "Group"is set to true,this make the conversation disactive and cant get diaglogueEntry,what should i do? ths s...