Search found 6 matches

by Simplehiro
Mon Jan 16, 2023 8:07 pm
Forum: Dialogue System for Unity
Topic: Set Variable in C#
Replies: 1
Views: 178

Set Variable in C#

Is there a way to change a variable trough a c# code?

i update a quest like this:

Code: Select all

 QuestLog.SetQuestState("Omi", QuestState.Success);
I have set some Booleans in the Dialogue System and would like to change them with code like i do it with my Quests.
by Simplehiro
Mon Jan 16, 2023 3:26 pm
Forum: Dialogue System for Unity
Topic: Text to long
Replies: 1
Views: 123

Text to long

is there a way i can trigger a Continue Button after my Dialogue text reached a sort amount of chars? i dont want a scrollbar ore that my Speakbubble is getting bigger because of a longer text. so is it possible i write a longer text and after it reached a maximum of XX chars the continue button ape...
by Simplehiro
Mon Jan 16, 2023 9:00 am
Forum: Dialogue System for Unity
Topic: Subtitel Text for Player
Replies: 5
Views: 287

Re: Subtitel Text for Player

Hmm yea but then the Portrait is going away also. Not quite right atm but i trying to find where i can disable only bubble and thext and let the Portrait active of both.
by Simplehiro
Sat Jan 14, 2023 8:06 pm
Forum: Dialogue System for Unity
Topic: Subtitel Text for Player
Replies: 5
Views: 287

Re: Subtitel Text for Player

Thx that worked.

Now i have the Problem that the Subtext dont hide when the speaker is not talking/Dialogue is not activ. So they overlap.
by Simplehiro
Sat Jan 14, 2023 12:24 pm
Forum: Dialogue System for Unity
Topic: Subtitel Text for Player
Replies: 5
Views: 287

Re: Subtitel Text for Player

Here is how i set up the Dialogue in that case.

Image


Here you can see that i made a Subtitelbox and bubble for when the player has a dialogue.

Image
by Simplehiro
Sat Jan 14, 2023 12:11 pm
Forum: Dialogue System for Unity
Topic: Subtitel Text for Player
Replies: 5
Views: 287

Subtitel Text for Player

Hello everyone, i have a problem regarding Subtitels for Player. At the Moment i only can make Responses with my character but i would like to make it that i can make a Dialogue with a npc and player with no responses. Everytime i enter a text in the dialogue Textfield it shows the text as a respons...