I figured out what the problem was! It was me.
I completely forgot that the Sequencer is played after the node finished. I only had 2 nodes in my conversation, one for each character, so the portraits never got to change.
My bad! Thank you again for all the help!
Search found 13 matches
- Wed Mar 22, 2023 9:07 am
- Forum: Dialogue System for Unity
- Topic: SetPortrait not working when UseDisplayName is checked
- Replies: 10
- Views: 418
- Tue Mar 21, 2023 9:50 am
- Forum: Dialogue System for Unity
- Topic: SetPortrait not working when UseDisplayName is checked
- Replies: 10
- Views: 418
Re: SetPortrait not working when UseDisplayName is checked
I tried your scene in an older version of our project and it works perfectly. I'm not sure what the problem in my project might be, but if I figure it out I'll let you know.
- Mon Mar 20, 2023 9:10 am
- Forum: Dialogue System for Unity
- Topic: SetPortrait not working when UseDisplayName is checked
- Replies: 10
- Views: 418
Re: SetPortrait not working when UseDisplayName is checked
Hi again! Updated to the new version and it still doesn't seem to work for me. Is there any information I can give you that might help to figure out what the issue is? All my portraits are in "Portrait Sprites" while "Portrait Textures" is empty. I tried putting them into texture...
- Thu Mar 16, 2023 9:54 am
- Forum: Dialogue System for Unity
- Topic: SetPortrait not working when UseDisplayName is checked
- Replies: 10
- Views: 418
Re: SetPortrait not working when UseDisplayName is checked
I can't send the project because it's for a company I'm interning for. We will try to wait for the update to be pushed and see if the next version update will fix it. Sorry for the inconvenience.
Thank you for your help!
Thank you for your help!
- Thu Mar 16, 2023 5:24 am
- Forum: Dialogue System for Unity
- Topic: SetPortrait not working when UseDisplayName is checked
- Replies: 10
- Views: 418
Re: SetPortrait not working when UseDisplayName is checked
I downloaded it, but it doesn't seem to have fixed my problem. The portraits still won't change when an actor has a display name. I dragged and dropped the package into the pixel crusher folder in my project and it seems to have replaced the old sequencer script automatically. Was that not the corre...
- Wed Mar 15, 2023 10:55 am
- Forum: Dialogue System for Unity
- Topic: SetPortrait not working when UseDisplayName is checked
- Replies: 10
- Views: 418
SetPortrait not working when UseDisplayName is checked
Hi! I've run into an issue where the sequencer command SetPortrait doesn't work when Use Display Name is checked. Fx. I have an actor who is set up as "Paladin" but their display name is "Mark". Whenever I want to use a display name, the portrait doesn't change. I've tried using ...
- Tue Mar 07, 2023 8:27 am
- Forum: Dialogue System for Unity
- Topic: Add a field to a Dialogue Entry
- Replies: 7
- Views: 329
Re: Add a field to a Dialogue Entry
Thank you so much! I'll try this! And thank you for explaining how it all works, it's greatly appreciated.
- Tue Mar 07, 2023 5:51 am
- Forum: Dialogue System for Unity
- Topic: Add a field to a Dialogue Entry
- Replies: 7
- Views: 329
Re: Add a field to a Dialogue Entry
Apologies for the very late reply! This wasn't entirely what I needed, but that's my bad for explaining it poorly. I worked out what I needed from what you gave me however, so it did help a ton in the end. Thank you! I have since then encountered another smaller problem that has led me to one questi...
- Thu Mar 02, 2023 5:29 am
- Forum: Dialogue System for Unity
- Topic: Add a field to a Dialogue Entry
- Replies: 7
- Views: 329
Re: Add a field to a Dialogue Entry
Hi Tony Thank you, this was exactly what I needed! I do have another question that's not really related to my original question. Is it possible to save the last player that spoke in a node as an actor, and then later use this actor variable to set the actor to that character in the next conversation...
- Tue Feb 28, 2023 11:10 am
- Forum: Dialogue System for Unity
- Topic: Add a field to a Dialogue Entry
- Replies: 7
- Views: 329
Add a field to a Dialogue Entry
Hi! I'm trying to add a field to the Dialogue Entry. I somehow need a way to add a field that consists of a list (or an array), so that I can have a list/array of various dialogue options that can be edited and added to in the editor. This is so that one of the dialogue options saved on the list/arr...