Search found 15 matches
- Mon Feb 09, 2015 6:14 am
- Forum: Dialogue System for Unity
- Topic: Trouble displaying a Variable
- Replies: 22
- Views: 3989
Trouble displaying a Variable
Sorry to be a pain, but I'm fairly new to Unity... I not exactly sure how to add this C# script to my scene. Where does it sit exactly? To get something to display I've copied an Alert gameobject (with a GUILabel script) from a UI prefab and have included that into my Dialogue UI tree, and it's disp...
- Mon Feb 09, 2015 5:30 am
- Forum: Dialogue System for Unity
- Topic: Trouble displaying a Variable
- Replies: 22
- Views: 3989
Trouble displaying a Variable
Ok great. How does that get displayed through the UI exactly? still not understanding how the Dialogue Database file communicates with the GUI skin / Dialogue Manager to display things. Also, can I pass that variable through to AC's variable system at the end of every dialogue entry instead? Mainly ...
- Mon Feb 09, 2015 5:14 am
- Forum: Dialogue System for Unity
- Topic: Trouble displaying a Variable
- Replies: 22
- Views: 3989
Trouble displaying a Variable
Hi, I need to display a global integer variable (called 'scale') onscreen while I test my conversation system. Each dialogue choice made either adds or subtracts to/from this global variable (using the script field in each Dialogue Entry - "Variable[scale] = Variable[scale] + 1"). I need i...
- Sat Feb 07, 2015 5:36 am
- Forum: Dialogue System for Unity
- Topic: Trouble making continue buttons invisible
- Replies: 3
- Views: 745
Trouble making continue buttons invisible
Ah, sweet relief! That's been doing my head in all day.
Thanks for your help
Thanks for your help
- Sat Feb 07, 2015 1:31 am
- Forum: Dialogue System for Unity
- Topic: Trouble making continue buttons invisible
- Replies: 3
- Views: 745
Trouble making continue buttons invisible
Hi, I'd like the player to be able to click anywhere on the screen to first advance the typewriter effect, and then skip to the next line. I've been following the 'Unity GUI Dialogue UI section' in the doc about this, and made a fullscreen button, but am struggling to figure out the "make the c...