
Search found 4 matches
- Fri Jan 03, 2025 4:06 pm
- Forum: Dialogue System for Unity
- Topic: Having Different Default Actions on Different Conversation Types
- Replies: 3
- Views: 817
Re: Having Different Default Actions on Different Conversation Types
Thank you for pointing me to the template. That seems to be what I was looking for. Have a good rest of the day 

- Fri Jan 03, 2025 11:01 am
- Forum: Dialogue System for Unity
- Topic: Having Different Default Actions on Different Conversation Types
- Replies: 3
- Views: 817
Having Different Default Actions on Different Conversation Types
Hello I have a game that is going to have two different types of conversations those that are more cutscene esc where I want the in game time to stop and for the player to lose control of the character and those that play in the background while the player still has control. Right now I have to add ...
- Mon Nov 28, 2022 10:25 pm
- Forum: Dialogue System for Unity
- Topic: Error when Importing System For First Time
- Replies: 3
- Views: 477
Re: Error when Importing System For First Time
Thank you very much for getting back with me. Going though the Project Settings solved my problem. Thanks.
- Mon Nov 28, 2022 6:41 pm
- Forum: Dialogue System for Unity
- Topic: Error when Importing System For First Time
- Replies: 3
- Views: 477
Error when Importing System For First Time
I just bought this system and used the Unity Package Manager, but I am getting this error. I checked off that I want the TMPro and Cinemachine addons on the quick help popup. I have tried to delete and reinstall the plugin, but the problem is still occurring. Assets\Plugins\Pixel Crushers\Common\Scr...