Thanks for the help! I think the <link> tag in TextMesh Pro already meet my requirement.
I use linkInfo.GetLinkID() to know which keywords player got, and it works with multilanguages and multi keywords in one dialogue.
Search found 2 matches
- Fri Nov 18, 2022 11:23 am
- Forum: Dialogue System for Unity
- Topic: Wonder how to collect the keywords like Do Not Feed the Monkeys?
- Replies: 3
- Views: 294
- Wed Nov 16, 2022 7:08 am
- Forum: Dialogue System for Unity
- Topic: Wonder how to collect the keywords like Do Not Feed the Monkeys?
- Replies: 3
- Views: 294
Wonder how to collect the keywords like Do Not Feed the Monkeys?
Hi, I want to create the fucntion to collect the keywords like Do Not Feed the Monkeys, see this video at 5:44: https://youtu.be/PU_VhX6xCiA?t=342 . I found this video to know that TextMeshPro have some methods to get specified character/line/link/word. https://youtu.be/xm6rVhFqTVU Next step is inte...