Search found 2 matches
- Mon Oct 24, 2022 5:46 am
- Forum: Dialogue System for Unity
- Topic: What's the correct approach for alternating speech bubbles
- Replies: 3
- Views: 250
Re: What's the correct approach for alternating speech bubbles
No, bubbles and screen space UI don't appear in same conversation, it's either one or another. I just mentioned that there are two types of dialogue to give a context why I'm using OverrideUI for the bubbles. The problem is, when I have for example 3 bubble actors (A_bubble, B_bubble and C_bubble) i...
- Fri Oct 21, 2022 6:14 am
- Forum: Dialogue System for Unity
- Topic: What's the correct approach for alternating speech bubbles
- Replies: 3
- Views: 250
What's the correct approach for alternating speech bubbles
Background: Sometimes i want to display dialogues on big UI in screenspace and sometimes in speech bubbles. When in bubbles, I want every Dialogue entry of a conversation to display in speech bubbles over it's actor's avatar's head. Current approach: Every character has 2 actors: SampleActor and Sam...