Search found 8 matches

by eonyanov
Tue May 28, 2024 3:39 am
Forum: Dialogue System for Unity
Topic: Subtitle node is START?
Replies: 9
Views: 798

Re: Subtitle node is START?

Tony Li wrote: Mon May 27, 2024 9:04 am Hi,

Was that the root cause? Is it working now?
Yes, now it's working as expected.
by eonyanov
Mon May 27, 2024 7:26 am
Forum: Dialogue System for Unity
Topic: Subtitle node is START?
Replies: 9
Views: 798

Re: Subtitle node is START?

I found an issue. There was a problem in our Voiceover script. It continued the conversion if was an empty text in subtitle when received OnConversationLine event.
by eonyanov
Mon May 27, 2024 4:56 am
Forum: Dialogue System for Unity
Topic: Subtitle node is START?
Replies: 9
Views: 798

Re: Subtitle node is START?

Hi,
No, <START> doesn't have a link directly to the responses.
Screenshot 2024-05-27 134931.jpg
Screenshot 2024-05-27 134931.jpg (214.22 KiB) Viewed 706 times
And, as I wrote above, in your example everything is fine with my database.
I'll try to create a reproduction project to send to you.
by eonyanov
Fri May 24, 2024 3:24 am
Forum: Dialogue System for Unity
Topic: Subtitle node is START?
Replies: 9
Views: 798

Re: Subtitle node is START?

Hi, I think what you're seeing is the "<>" subtitle. Here's an example scene: DS_TestEonyanov_2024-05-23.unitypackage It prints the dialogue entry ID along with the subtitle text. It confirms that ShowResponses() receives the "<>" subtitle entry. Thanks for an example. It's stra...
by eonyanov
Thu May 23, 2024 12:19 pm
Forum: Dialogue System for Unity
Topic: Subtitle node is START?
Replies: 9
Views: 798

Re: Subtitle node is START?

The parent node for responses should be the "<>" node. How are you reworking your response menu? Are you using any DS special methods? I created my class by inheriting from StandardUIMenuPanel and override method ShowResponses. public override void ShowResponses(Subtitle subtitle, Respons...
by eonyanov
Thu May 23, 2024 3:50 am
Forum: Dialogue System for Unity
Topic: Subtitle node is START?
Replies: 9
Views: 798

Subtitle node is START?

Hello, I'm trying rework my response menu.
In ShowResponses method I get a subtitle param.
But subtitle.dialogueEntry is START node. I expected this to be the parent node for responses.
Show screenshot below.
by eonyanov
Fri Oct 14, 2022 3:25 am
Forum: Dialogue System for Unity
Topic: How to combine bark (random phrase) with conversation?
Replies: 3
Views: 516

Re: How to combine bark (random phrase) with conversation?

Thanks for the fast reply. It is really helpful. It worked for me 👍
by eonyanov
Thu Oct 13, 2022 2:00 pm
Forum: Dialogue System for Unity
Topic: How to combine bark (random phrase) with conversation?
Replies: 3
Views: 516

How to combine bark (random phrase) with conversation?

Hello My NPS starts conversation, then it can be interrupted. I save subtitle.dialogueEntry.id for continue conversation later. When the NPC can continue the story, he must first say a random phrase. For example, "Where did I stop, oh yes ..." and then continue conversation from saved entr...