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- Sat Oct 08, 2022 10:35 pm
- Forum: Dialogue System for Unity
- Topic: Continue Button only appears when typewriter is complete
- Replies: 1
- Views: 342
Continue Button only appears when typewriter is complete
I'm looking to have my dialogue act like many games I've played. I don't really want the continue button to actually function as a button, but I like having a continue mark/symbol at the end of each dialogue node, but it should be invisible until the typewriter is complete for that node. If I press ...