Ok now it's working perfectly. I just have to change the "Max Use Distance" on the Usable to adjust the clickable area, and set up the selector as you said.
Thanks a lot for the help !
Search found 4 matches
- Sat Oct 08, 2022 2:08 pm
- Forum: Dialogue System for Unity
- Topic: Problem doing the Quick Start in 3D isometric project
- Replies: 9
- Views: 366
- Fri Oct 07, 2022 10:15 am
- Forum: Dialogue System for Unity
- Topic: Problem doing the Quick Start in 3D isometric project
- Replies: 9
- Views: 366
Re: Problem doing the Quick Start in 3D isometric project
What GameObject is the Selector on? The selector is on the white capsule (the player). I tried to add the player to the "Actor Transform" property but the problem is still there. I think the problem may come from the camera. Changing the values of the "Clipping planes" property ...
- Fri Oct 07, 2022 9:08 am
- Forum: Dialogue System for Unity
- Topic: Problem doing the Quick Start in 3D isometric project
- Replies: 9
- Views: 366
Re: Problem doing the Quick Start in 3D isometric project
I see you wrote "...it doesn't work at all, I can't click on the usable, no matter the value in "Max Selection Distance". but what if you try a really high number like 9999 for the Selector's Max Selection Distance and the Usable's Max Use Distance? Yes I tried with really high value...
- Fri Oct 07, 2022 8:56 am
- Forum: Dialogue System for Unity
- Topic: Problem doing the Quick Start in 3D isometric project
- Replies: 9
- Views: 366
Problem doing the Quick Start in 3D isometric project
Hello guys, Just got the asset from the humble bundle and tried to implement the quick start tutorial in a 3D isometric projet that I had. My problem is with the distance between the selector and the usable. I try to adjust the "Max Selection Distance" so that I can click on the usable whe...