Hi,
is there a cleaner way to trigger the Continue function through touch? I don't like the giant transparent button very much
It would be very appreciated a method just as StartConversation() (ex. Continue()).
Search found 13 matches
- Thu Oct 06, 2022 11:59 am
- Forum: Dialogue System for Unity
- Topic: How to Continue Conversations
- Replies: 25
- Views: 14061
- Thu Oct 06, 2022 8:33 am
- Forum: Dialogue System for Unity
- Topic: How to reference conversations via inspector
- Replies: 3
- Views: 358
Re: How to reference conversations via inspector
Very nice, thanks!
- Thu Oct 06, 2022 7:30 am
- Forum: Dialogue System for Unity
- Topic: How to reference conversations via inspector
- Replies: 3
- Views: 358
How to reference conversations via inspector
Hi everyone, I start conversations via code through StartConversation(string title) I would like to have a field in inspector on certain GameObjects, that shows me a reference to all conversations in the conversations database . Just like in the conversations editor. A typical use would be the scena...