Search found 2 matches
- Sun Jan 11, 2015 5:07 am
- Forum: Dialogue System for Unity
- Topic: Branching conversations sending events to PlayMaker
- Replies: 2
- Views: 18128
Branching conversations sending events to PlayMaker
Ah so simple, I totally missed that field. That's great, thanks so much for your help!
- Sun Jan 11, 2015 4:52 am
- Forum: Dialogue System for Unity
- Topic: Branching conversations sending events to PlayMaker
- Replies: 2
- Views: 18128
Branching conversations sending events to PlayMaker
Hi there, I'm new to Dialogue System but would really appreciate if someone could point me in the right direction. I have a conversation setup with an NPC which branches to 2 possible dialogue tree conclusions. I'd like to trigger one of 2 PlayMaker events based on which branch the conversation ends...