Search found 34 matches
- Sun Nov 19, 2023 7:06 pm
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
Hi, "Tools > Update 1x to 2x" only updates your database file format & related files from version 1.x's format to version 2.x's format. It won't update the Dialogue System itself to the current version, which is version 2.2.41. Update the Dialogue System itself like any other asset, b...
- Sun Nov 19, 2023 12:24 pm
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
I clicked on "Tools - update from 1x to 2x", then reloaded the project, installed the patch, but nothing changed, the same errors still appear.
my current version is 2.2.32
my current version is 2.2.32
- Sun Nov 19, 2023 11:45 am
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
Well...
Sorry i jsut installed your file and that's all I've got.
Sorry i jsut installed your file and that's all I've got.
- Sun Nov 19, 2023 11:22 am
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
Looks like in this conversation default language is "ru" but I don't understand why and how to change it.
- Sun Nov 19, 2023 10:30 am
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
Hi! In some dialogs, some nodes call up Russian text instead of English, although all nodes are filled in the same way, the locale is English, and the “Use system language” setting has been removed. Why might this happen?
- Sat Sep 09, 2023 10:54 pm
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
I have another strange bug. As you can see on the screenshot I have 1 lua function in dialogue field and two in the script field, but lua function but when playing the lua dialog, the GetNextQuestSettlementName() function is called twice - once before executing the ActivateOptionStage() method, and ...
- Tue Sep 05, 2023 4:34 pm
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
Omg, thank you so much!
- Tue Sep 05, 2023 12:52 pm
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
Hi again!
I have a problem with localization. As you can see on the screenshots I've filled all fields but the system always takes "ru" option on the fields that have scripts, I've tried to delete script callings and nothing has changed.
I have a problem with localization. As you can see on the screenshots I've filled all fields but the system always takes "ru" option on the fields that have scripts, I've tried to delete script callings and nothing has changed.
- Fri Nov 18, 2022 3:57 pm
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
It seems I understood.
The ability to customize fields is in Templates –> All Fields?
And if i make field "isRemovable = false" it will autimaticaly add to all nodes in all conversations, except for those that I manually mark as true?
The ability to customize fields is in Templates –> All Fields?
And if i make field "isRemovable = false" it will autimaticaly add to all nodes in all conversations, except for those that I manually mark as true?
- Fri Nov 18, 2022 3:36 pm
- Forum: Dialogue System for Unity
- Topic: Substring replacement
- Replies: 68
- Views: 9208
Re: Substring replacement
Is it possible to make custom variables in nodes??? This will make my job a lot easier! Could you elaborate on how this can be done?
Right now I just do this:
"Right node" is one after "Talk with strangers"
Right now I just do this:
"Right node" is one after "Talk with strangers"