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- Sat Jul 09, 2022 5:50 am
- Forum: Dialogue System for Unity
- Topic: Using condition in dialogue text
- Replies: 1
- Views: 297
Using condition in dialogue text
Hello, can you help me? I want to use "if .. then" statement in nodes For example I have variable "number_of_pirates" and I want to change NPS replica depending on it And I have this lua code [lua( if (Variable["number_of_pirates"] > 1) then "there are " .. Va...