Search found 6 matches

by sanmaow
Tue Aug 16, 2022 1:13 am
Forum: Dialogue System for Unity
Topic: How to: Start a conversation from UI button
Replies: 2
Views: 251

How to: Start a conversation from UI button

Hi Tony,

I am trying to start a conversation after the player clicks on a button on the screen. How do I achieve this? Do I add the usable component to the button or another empty gameobject the button will call/use? How do I activate the dialogue trigger with an usable component from a button?
by sanmaow
Thu Jul 07, 2022 2:45 pm
Forum: Dialogue System for Unity
Topic: Changing conversant based on variable before conversation starts.
Replies: 1
Views: 143

Changing conversant based on variable before conversation starts.

Hi Tony, My game has multiple characters the player can select from. Each character is a unique prefab and based on which one the player selected the selected character's index will be stored in a variable. I want each character to have a different set of portraits during dialogue. Currently I am go...
by sanmaow
Wed Jul 06, 2022 12:08 pm
Forum: Dialogue System for Unity
Topic: Changing character portrait
Replies: 3
Views: 273

Re: Changing character portrait

Neverminded, I've found it :)
by sanmaow
Wed Jul 06, 2022 12:07 pm
Forum: Dialogue System for Unity
Topic: Changing character portrait
Replies: 3
Views: 273

Re: Changing character portrait

Where exactly is the Dialogue Editor's Actor section? Is it the actors section in the database, or the actors tab when editing a conversation, in either cases I don't see an option to upload/drop sprites.
by sanmaow
Tue Jul 05, 2022 4:39 pm
Forum: Dialogue System for Unity
Topic: Changing character portrait
Replies: 3
Views: 273

Changing character portrait

Having trouble changing character portrait during conversation. I am using the SetPortrait(actorName, textureName) sequence function. I first tried directly putting the portrait sprite name, and the console returned a not found message. I did realize that the parameter requires a path to a texture i...