Search found 5 matches

by chainsawPenguin
Mon Jul 18, 2016 5:49 pm
Forum: Dialogue System for Unity
Topic: Sequencer Camera?
Replies: 3
Views: 1020

Re: Sequencer Camera?

Great, thanks!
by chainsawPenguin
Mon Jul 18, 2016 12:34 am
Forum: Dialogue System for Unity
Topic: Sequencer Camera?
Replies: 3
Views: 1020

Sequencer Camera?

I'm following the Quick Start, and the Dialogue System appears to be creating a "Sequencer Camera", which is overriding my game camera. If I disable it, and then go to enter the trigger area, it re-enables it and plays my conversation... But it's pointing at nothing way over across the map...
by chainsawPenguin
Sat Jan 03, 2015 4:20 pm
Forum: Dialogue System for Unity
Topic: Unity UI 4.6 assets?
Replies: 1
Views: 738

Unity UI 4.6 assets?

Per the instructions, I should "import the package Assets/Dialogue System/Scripts/Unity UI Support".  However, I do not see that when I expand the package in Unity, and I cannot import it.  What am I missing?



Thanks!


by chainsawPenguin
Fri Dec 26, 2014 12:33 pm
Forum: Dialogue System for Unity
Topic: Dialogue UI that is keyboard (or gamepad) driven, rather than relying on cursor
Replies: 3
Views: 1424

Dialogue UI that is keyboard (or gamepad) driven, rather than relying on cursor

That... was perfect.  Thanks!



Now i regret spending so long trying to sort it out on my own. Good stuff!!
by chainsawPenguin
Fri Dec 26, 2014 11:40 am
Forum: Dialogue System for Unity
Topic: Dialogue UI that is keyboard (or gamepad) driven, rather than relying on cursor
Replies: 3
Views: 1424

Dialogue UI that is keyboard (or gamepad) driven, rather than relying on cursor

Can  anyone point me to where it is explained how to do this? I get that the checkmark is incorporated into UnityUIDialogueUI, but I have no idea how to create a dialogue UI that uses that script.



Any suggestions?