Search found 6 matches

by cristoo
Sun Oct 22, 2023 8:37 am
Forum: Dialogue System for Unity
Topic: Tips for making dialogue boxes adapt to size of text?
Replies: 1
Views: 124

Tips for making dialogue boxes adapt to size of text?

Hi, In my game the NPC's dialogue boxes adapt to the size of the NPC's text but the player's optional responses remain on fixed sized tiles. I'd like the player's response text to likewise be inside tiles that adapt to the size of the player's text sentences. Are there any tips to do this? I have go...
by cristoo
Wed Feb 22, 2023 8:43 pm
Forum: Dialogue System for Unity
Topic: changing the conversation once one conversation is finished
Replies: 1
Views: 118

changing the conversation once one conversation is finished

Hi, I apologize if I'm asking a question that has been answered before but I couldn't find an answer after a search. If I have 3 Player and NPC conversations in Dialogue Manager > Conversations, and the Player finishes Conversation 1 with the NPC, how do I make it so that the next time the Player in...
by cristoo
Tue Nov 15, 2022 10:42 pm
Forum: Dialogue System for Unity
Topic: text not staying inside buttons
Replies: 1
Views: 152

text not staying inside buttons

Hi does anyone know why my text isn't staying inside the buttons? I have wrap, truncate and best fit checked. I have tried so many combinations of settings and haven't found a solution yet. Any help would be much appreciated. You can see what I mean in the bottom two player response buttons on this ...
by cristoo
Mon May 30, 2022 8:29 am
Forum: Dialogue System for Unity
Topic: disable OnTriggerEnter so conversation doesn't repeat
Replies: 4
Views: 457

disable OnTriggerEnter so conversation doesn't repeat

Hi, In my Dialogue System trigger, trigger is set to On Trigger Enter, and when the player approaches the NPC during gameplay, the conversation happens fine, but it retriggers the same conversation each time the player approaches the NPC. Whereas I only want it to happen the first time the player ap...