Search found 22 matches
- Wed Sep 28, 2022 3:24 pm
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
Thanks - that fixed it!
- Wed Sep 28, 2022 9:00 am
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
I followed your advice but I still can't get it to work unfortunately. This example shows the problem more clearly - two quests are added in the first scene. Only one is present in the second, and then none are present in the third.
- Mon Sep 26, 2022 5:19 am
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
The Dialogue Save System works well with one of the databases, but it doesn't seem to save for both unfortunately. I also added a Save System prefab to scene 1 (set inactive by default), but this doesn't seem to make any difference. Hope you are able to spot the problem!
- Mon Sep 26, 2022 3:07 am
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
I had some difficulties with the persistent dialogue manager (I think it was a problem with scene events), so I added a dialogue manager to each scene. But I'll try out these two solutions - thanks.
- Fri Sep 23, 2022 2:37 pm
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
Yes - adding a delay definitely helped, but these quests don't survive to the second scene when I run the project. Please let me know if you have a solution - thanks.
- Fri Sep 23, 2022 4:21 am
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
Thanks - your version does work. But this version doesn't seem to work - where the quests are set to the active state dynamically.
- Thu Sep 22, 2022 11:41 am
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
It won't work unfortunately. I must be missing something. For the Quest Log Menu - I just mean the one you can access from the main menu on pressing escape. Do you have any demos to show this working with two databases?
- Thu Sep 22, 2022 5:32 am
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
I'm still having problems with the quests. The quest log menu only shows quests from the main database referenced by the Dialogue Manager in the scene. I've had general problems with saving quests - I'm saving quest data outside the Dialogue System and then re-adding it to the database every time th...
- Wed Sep 21, 2022 4:56 am
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Re: Merging code from different developers
Thanks - I'm setting up a system for multiple developers. The main problem is being able to display quests in the menu, which needs to take quest data from 2 or more databases. The main problem is the Quest Log menu window. Is it possible to set up the project so that the static QuestLog class has d...
- Mon Sep 12, 2022 8:49 am
- Forum: Dialogue System for Unity
- Topic: Merging code from different developers
- Replies: 18
- Views: 661
Merging code from different developers
We have two programmers working on a project - I was wondering if you have any suggestions on merging code that uses the dialogue system? Thanks!