Search found 2 matches

by Twig Yu
Tue May 10, 2022 11:19 pm
Forum: Dialogue System for Unity
Topic: Condition (Result) Change in the Same(Repeated) Conversation
Replies: 3
Views: 446

Re: Thanks!

Great!It worked as I expected after I changed my "InitialFloatValue" to your "SetVariable" code in my C#(Guess I get it wrong about the "InitialFloatValue", even though it did changed the value showed on the DialogueEditor page, and it doesn't help in changing the actua...
by Twig Yu
Mon May 09, 2022 9:33 am
Forum: Dialogue System for Unity
Topic: Condition (Result) Change in the Same(Repeated) Conversation
Replies: 3
Views: 446

Condition (Result) Change in the Same(Repeated) Conversation

Don't know how to "RESET" the Result my Conditions. I've been trying create a Craft/Merchant(Shop) function. by using this DialogueSystem For example, I set a npc named "Bonfire" and whenever the player run into it he will trigger the Conversation which has 3 nodes: "Get war...