Wellll, making it a child of the Phone Narrator produced some odd behaviour for reasons I don't understand, but moving it to elsewhere in the hierarchy outside the Dialogue Manager parent has worked!
Thanks Tony.
Search found 18 matches
- Thu Sep 22, 2022 5:03 pm
- Forum: Dialogue System for Unity
- Topic: Override Dialogue UI not working between scenes
- Replies: 7
- Views: 581
- Thu Sep 22, 2022 6:56 am
- Forum: Dialogue System for Unity
- Topic: Override Dialogue UI not working between scenes
- Replies: 7
- Views: 581
Re: Override Dialogue UI not working between scenes
Hi Tony, sorry to resurrect this old post. I'm returning to this issue after a few months and—contrary to what I said before—the problem still exists. Maybe I'd solved a slightly different version of it last time, unfortunately I don't really remember. In the meantime my design has changed significa...
- Thu Aug 25, 2022 11:58 am
- Forum: Dialogue System for Unity
- Topic: Only add NPC's name to their first sequential node?
- Replies: 13
- Views: 1752
Re: Only add NPC's name to their first sequential node?
That's done it!
I've tried just about every way I could think of to break this latest version and I think it simply works perfectly
Really appreciate your help Tony, especially for sticking with it till at the bugs were squashed.
I've tried just about every way I could think of to break this latest version and I think it simply works perfectly
Really appreciate your help Tony, especially for sticking with it till at the bugs were squashed.
- Thu Aug 25, 2022 9:47 am
- Forum: Dialogue System for Unity
- Topic: Only add NPC's name to their first sequential node?
- Replies: 13
- Views: 1752
Re: Only add NPC's name to their first sequential node?
A bool is a much better solution than writing a whole second script, I wish I'd thought of that. I've implemented this and it's certainly cleaner. However... the problem from the last screenshot in my previous post persists. If the player character speaks directly after the narrator the "You&qu...
- Thu Aug 25, 2022 9:00 am
- Forum: Dialogue System for Unity
- Topic: Only add NPC's name to their first sequential node?
- Replies: 13
- Views: 1752
Re: Only add NPC's name to their first sequential node?
Tony I realise you've already put a lot of energy into this issue so if you don't have time to deal with this I understand. But I thought I'd just leave one more comment here because I've just noticed one odd behaviour resulting from a fairly niche interaction which (unfortunately) comes up quite fr...
- Thu Aug 25, 2022 5:16 am
- Forum: Dialogue System for Unity
- Topic: Only add NPC's name to their first sequential node?
- Replies: 13
- Views: 1752
Re: Only add NPC's name to their first sequential node?
That's brilliant, enormous thanks as ever Tony!
- Wed Aug 24, 2022 12:37 pm
- Forum: Dialogue System for Unity
- Topic: Use StopConversation to stop a specific conversation
- Replies: 1
- Views: 222
Use StopConversation to stop a specific conversation
Hello, My project often involves situations where I have two or even three conversation UIs open at the same time. I would like to have a sort of "close" button attached to the two secondary conversation UI windows so that the player can cancel them at any time. I thought I could achieve t...
- Wed Aug 24, 2022 10:46 am
- Forum: Dialogue System for Unity
- Topic: Only add NPC's name to their first sequential node?
- Replies: 13
- Views: 1752
Re: Only add NPC's name to their first sequential node?
Thank you! I took a few weeks off worrying about the UI so that I could focus on writing some actual dialogue, but have just come back and tried this script. It works! With three snags: 1. When the NPC and player trade dialogue lines the NPC's name appears at the top of only their first line in the ...
- Wed Aug 03, 2022 7:58 am
- Forum: Dialogue System for Unity
- Topic: Only add NPC's name to their first sequential node?
- Replies: 13
- Views: 1752
Re: Only add NPC's name to their first sequential node?
Thanks Tony, this makes sense. I've spent a few days on and off tinkering with it, but have been running into problems with how to make each NPC name have its own colour etc. So I think I'll make the compromise and have their names appear at the start of each paragraph instead. But thanks for the so...
- Mon Aug 01, 2022 8:52 am
- Forum: Dialogue System for Unity
- Topic: Only add NPC's name to their first sequential node?
- Replies: 13
- Views: 1752
Only add NPC's name to their first sequential node?
Hello, Is there a way to have an NPC's name only appear in front of the first sequential node they "speak"? I'm trying to achieve an effect whereby an NPC can deliver a long monologue broken into paragraph sized chunks, with their name only appearing at the top of the very first one. A goo...