Search found 3 matches
- Fri May 13, 2022 1:38 am
- Forum: Quest Machine
- Topic: How to set and get if a Quest is being tracked or not
- Replies: 1
- Views: 733
How to set and get if a Quest is being tracked or not
How can I use the APIs to set a quest to being tracked and get the same? Also, is there a way to force run actions for a QuestNode? The reason I am asking is because I have a more complicated track objective system, so I need to know what quest node of a tracked quest is active and then run a custom...
- Fri Apr 15, 2022 3:14 pm
- Forum: Quest Machine
- Topic: Branching Logic Implementation
- Replies: 3
- Views: 663
Re: Branching Logic Implementation
Thanks that looks good!
- Fri Apr 15, 2022 10:29 am
- Forum: Quest Machine
- Topic: Branching Logic Implementation
- Replies: 3
- Views: 663
Branching Logic Implementation
Hello, I am using your Quest Machine along with the Dialogue System. I am trying to implement a common scenario where you talk to an NPC, who gives you a sub-quest. If you accept it, say Node 2 gets activated, if you do not accept it (dialogue choice), Node 3 gets activated. Also note that if you go...