It worked ,thans for your help!
Search found 4 matches
- Tue Apr 12, 2022 12:39 pm
- Forum: Dialogue System for Unity
- Topic: Not loading to correct scene with es3
- Replies: 6
- Views: 493
- Tue Apr 12, 2022 11:31 am
- Forum: Dialogue System for Unity
- Topic: Not loading to correct scene with es3
- Replies: 6
- Views: 493
Re: Not loading to correct scene with es3
And I m sure that the scene data is saved: "DialogData" : { "__type" : "string", "value" : "{\"m_sceneName\":\"Scene0.1_bus\",\"m_list\":[{\"key\":\"SaveSystem\",\"sceneIndex\":-1,\"data\&qu...
- Tue Apr 12, 2022 11:28 am
- Forum: Dialogue System for Unity
- Topic: Not loading to correct scene with es3
- Replies: 6
- Views: 493
Re: Not loading to correct scene with es3
Hi
There is no error waring and SaveCurrentScene is ticked.
that's why i m confused
There is no error waring and SaveCurrentScene is ticked.
that's why i m confused
- Tue Apr 12, 2022 7:22 am
- Forum: Dialogue System for Unity
- Topic: Not loading to correct scene with es3
- Replies: 6
- Views: 493
Not loading to correct scene with es3
Stupide Question: I use ES3 to save and load all the data and scene. when I load my game in scene 1, it won't jump to scene2 where i actually saved my game. here is my save code: string s = PixelCrushers.SaveSystem.Serialize(PixelCrushers.SaveSystem.RecordSavedGameData()); ES3.Save("DialogData&...