Search found 9 matches
- Wed Jul 19, 2023 11:30 am
- Forum: Dialogue System for Unity
- Topic: Visual Novel Framework adjustments
- Replies: 1
- Views: 298
Visual Novel Framework adjustments
Hello, First of all, thank you very much for supporting your product and keeping all questions answered. I can imagine how difficult this is considering you have to develop the product at the same time. Sorry for my silly questions, I know I'm far from a developer guru, but as an excuse, before aski...
- Sun Jul 09, 2023 4:04 pm
- Forum: Dialogue System for Unity
- Topic: Conversation with multiple actors and text panels
- Replies: 5
- Views: 1293
Re: Conversation with multiple actors and text panels
Sorry for returning this thread. I need to perform the same, different Subtitle Panels assigned to different actors. I duplicated NPC Subtitle Panel and renamed it to "NPC2 Subtitle Panel". subtitle2.jpg Then I added it to to Subtitle Panels in Basic Standard Dialogue UI > Standard Dialogu...
- Wed May 10, 2023 5:28 pm
- Forum: Dialogue System for Unity
- Topic: Portable Dialogue System
- Replies: 1
- Views: 150
Portable Dialogue System
Hello,
I'm looking for a standalone version of Dialogue System that can be used outside of Unity on different machines, so dialogues can be easily imported into Unity Dialogue System.
Can you please advise which third-party system I can use for writing dialogues for maximum compatibility?
I'm looking for a standalone version of Dialogue System that can be used outside of Unity on different machines, so dialogues can be easily imported into Unity Dialogue System.
Can you please advise which third-party system I can use for writing dialogues for maximum compatibility?
- Tue Mar 22, 2022 3:58 pm
- Forum: Dialogue System for Unity
- Topic: Visual Scripting integration
- Replies: 11
- Views: 1334
Re: Visual Scripting integration
Thanks very much. It's working now. I got the idea.
- Tue Mar 22, 2022 6:53 am
- Forum: Dialogue System for Unity
- Topic: Visual Scripting integration
- Replies: 11
- Views: 1334
Re: Visual Scripting integration
Unfortunately it's not working.
Could it be the reason that I'm using the Evaluation version?
Would you able to make a sample scene for me on 2021.2, so I could check how it should work?
Could it be the reason that I'm using the Evaluation version?
Would you able to make a sample scene for me on 2021.2, so I could check how it should work?
- Mon Mar 21, 2022 7:18 pm
- Forum: Dialogue System for Unity
- Topic: Visual Scripting integration
- Replies: 11
- Views: 1334
Re: Visual Scripting integration
If you need to assign a reference to a regular scene object, add the Dialogue System Visual Scripting Custom Events component to one of the conversation's participants instead. Well, I tried with Dialogue Manager and it's not working for me neither. Below is the example of me trying to trigger even...
- Mon Mar 21, 2022 5:16 pm
- Forum: Dialogue System for Unity
- Topic: Visual Scripting integration
- Replies: 11
- Views: 1334
Re: Visual Scripting integration
Kindly asking you to assist me with this. What I want is to react Visual Scripting on Dialogue System events. What I've done to achieve that: 1. Added the nodes "DialogueSystem" and "PixelCrushers" to the Visual Scripting blade, as well as "Dialogue Manager" and "D...
- Mon Mar 21, 2022 11:44 am
- Forum: Dialogue System for Unity
- Topic: Visual Scripting integration
- Replies: 11
- Views: 1334
Re: Visual Scripting integration
Thank you kindly for the reply.
Is there a documentation available for it?
Is there a documentation available for it?
- Mon Mar 21, 2022 8:17 am
- Forum: Dialogue System for Unity
- Topic: Visual Scripting integration
- Replies: 11
- Views: 1334
Visual Scripting integration
Hi, I'm using Unity 2021.2 where Bolt has been fully integrated into Unity and now called Visual Scripting. I read manual from PixelCrushers, but it seems dated as it only has a section about Bolt. How do I read a variable from Dialogue System conversation to create On Event action, for instance? Th...