Search found 10 matches

by creativestorm
Tue Apr 19, 2022 4:25 pm
Forum: Dialogue System for Unity
Topic: Quest Enums
Replies: 3
Views: 268

Re: Quest Enums

This is perfect, page bookmarked.

Thanks again (as always).
by creativestorm
Tue Apr 19, 2022 3:36 pm
Forum: Dialogue System for Unity
Topic: Quest Enums
Replies: 3
Views: 268

Quest Enums

Hi Tony, I located a thread where you added the ability to add the questName enum dropdowns to other scripts in a project: [QuestPopup(showReferenceDatabase = true)] public string questName; This works great, thank you! I'm wondering however if there are similar ones for variables and quest entries ...
by creativestorm
Fri Mar 18, 2022 2:41 pm
Forum: Dialogue System for Unity
Topic: Unity Game Mode - Slow To Stop If Dialogue Window Open
Replies: 9
Views: 796

Re: Unity Game Mode - Slow To Stop If Dialogue Window Open

Just a quick update, this seems to be fixed now with updating my Unity version. Thanks.
by creativestorm
Fri Mar 18, 2022 2:18 pm
Forum: Dialogue System for Unity
Topic: End Conversation Button, Already Spoken Text, And Few More Questions
Replies: 4
Views: 409

Re: End Conversation Button, Already Spoken Text, And Few More Questions

With regards to the End Conversation button, this is perfect! That works great.

I'll look into the Group node next.

Thanks Tony, much appreciated.
by creativestorm
Fri Mar 18, 2022 12:13 am
Forum: Dialogue System for Unity
Topic: End Conversation Button, Already Spoken Text, And Few More Questions
Replies: 4
Views: 409

Re: End Conversation Button, Already Spoken Text, And Few More Questions

Thanks for the responses, much appreciated. 1) That worked. Thanks. 2) Thanks. The example provided only works for (as far as I can tell) coming back to a conversation. Is there a way though to have a dialogue node in the editor show an alternate Dialogue text if the "TalkedToNPC" conditio...
by creativestorm
Thu Mar 17, 2022 3:51 pm
Forum: Dialogue System for Unity
Topic: End Conversation Button, Already Spoken Text, And Few More Questions
Replies: 4
Views: 409

End Conversation Button, Already Spoken Text, And Few More Questions

Great product and thank you for your continued support! Few more questions as I am setting everything up with my project. 1) Custom Dialogue/Conversation Node Field: Is it possible for me to add a custom field to conversation nodes that I can reference from other scripts in the project? 2) Already S...
by creativestorm
Tue Mar 15, 2022 1:44 pm
Forum: Dialogue System for Unity
Topic: Unity Game Mode - Slow To Stop If Dialogue Window Open
Replies: 9
Views: 796

Re: Unity Game Mode - Slow To Stop If Dialogue Window Open

Affirmative, I have managed to uncheck both those boxes. Restarted Unity and it's working fine for now. Will send the editor log the moment it starts to act up again. It won't be a completely clean log file as it seems to work fine after I restart, but I will make sure to send something with as a li...
by creativestorm
Tue Mar 15, 2022 1:04 pm
Forum: Dialogue System for Unity
Topic: Unity Game Mode - Slow To Stop If Dialogue Window Open
Replies: 9
Views: 796

Re: Unity Game Mode - Slow To Stop If Dialogue Window Open

Dang, seems to be doing it again now. I have no idea what causes this - the first few times, it worked fine, but now it's taking two minutes or more to stop when exiting play mode. No error messages. As soon as I close the Dialogue tab though, no problems at all. Strange. Edit: Will do, I will send ...
by creativestorm
Tue Mar 15, 2022 12:49 pm
Forum: Dialogue System for Unity
Topic: Unity Game Mode - Slow To Stop If Dialogue Window Open
Replies: 9
Views: 796

Re: Unity Game Mode - Slow To Stop If Dialogue Window Open

Hi Tony, I am currently using Unity 2021.1.13f1 for this project.

Unity isn't throwing any error messages.

Update: When I tested just a moment ago, it seems to stop fine now with the Dialogue tab open. I'll keep testing to see if I can reproduce what was happening yesterday.
by creativestorm
Mon Mar 14, 2022 11:32 pm
Forum: Dialogue System for Unity
Topic: Unity Game Mode - Slow To Stop If Dialogue Window Open
Replies: 9
Views: 796

Unity Game Mode - Slow To Stop If Dialogue Window Open

I searched the forums, but don't seem to see any precedent for this: but with one of my projects, if I have the Dialogue Database/Conversations window open and hit stop on the Game View, it hangs for two minutes or more before finally stopping. This also occurs if I attempt to close the Dialogue Dat...