Search found 11 matches

by mrklepper
Tue Aug 16, 2022 6:29 pm
Forum: Dialogue System for Unity
Topic: Arcweave - NPC conversation
Replies: 10
Views: 972

Re: Arcweave - NPC conversation

Hi both! I am wondering the same. Is it possible to have two NPCs and the Player have a conversation via Arcweave import? I am struggling to import it as well. Basically since in the import I can only choose two actors, it seems to only recognize those two. And if I don't select "Player" a...
by mrklepper
Mon Jun 06, 2022 9:30 pm
Forum: Dialogue System for Unity
Topic: Arcweave Import - Cutscene Continue()
Replies: 8
Views: 974

Re: Arcweave Import - Cutscene Continue()

Thank you Tony! I'll try it out within the coming days, started to focus on other things in the meantime. I appreciate your super amazing support!
by mrklepper
Thu May 26, 2022 3:59 pm
Forum: Dialogue System for Unity
Topic: Arcweave Import - Cutscene Continue()
Replies: 8
Views: 974

Re: Arcweave Import - Cutscene Continue()

Thank you so much!!
by mrklepper
Thu May 26, 2022 3:12 pm
Forum: Dialogue System for Unity
Topic: Arcweave Import - Cutscene Continue()
Replies: 8
Views: 974

Re: Arcweave Import - Cutscene Continue()

Nope, when changing it to None() or removing it, it works as intended.
by mrklepper
Thu May 26, 2022 3:08 pm
Forum: Dialogue System for Unity
Topic: Arcweave Import - Cutscene Continue()
Replies: 8
Views: 974

Re: Arcweave Import - Cutscene Continue()

Yes exactly! I wonder if I can just stop the sequencer through script. Smoother would be if it wasn't set in the first place.
by mrklepper
Thu May 26, 2022 2:55 pm
Forum: Dialogue System for Unity
Topic: Arcweave Import - Cutscene Continue()
Replies: 8
Views: 974

Arcweave Import - Cutscene Continue()

Hi I am trying to import scripts from Arcweave. However, the first line "Start" always loads with sequence "Continue()". I'm not sure why but this skips my first line (which does not have the sequence in there. I would like to remove it by script OR when loading, what's the best ...
by mrklepper
Tue Mar 22, 2022 5:20 pm
Forum: Dialogue System for Unity
Topic: Loading Conversation At Last Stop Point
Replies: 3
Views: 433

Re: Loading Conversation At Last Stop Point

Thank you!! However this loads the last message only. Any chance to pre-load all the previous messages too? Basically I am looking at the SMS-UI and I'd like the player to be able to back and forth between conversations without losing progress. I wonder if I can go through the conversation entries a...
by mrklepper
Tue Mar 22, 2022 10:17 am
Forum: Dialogue System for Unity
Topic: Loading Conversation At Last Stop Point
Replies: 3
Views: 433

Loading Conversation At Last Stop Point

HI I am wondering if there is an easy way to save the last conversation point when switching conversations back and forth between different characters. Currently they start over fresh. I was thinking to save each conversation point in an array and then to iterate through that quickly, but I am sure ...
by mrklepper
Tue Mar 15, 2022 10:49 pm
Forum: Dialogue System for Unity
Topic: Get Actor Portrait
Replies: 1
Views: 310

Get Actor Portrait

Hi I am trying to get the actor portrait of a (future) conversation, like so: DialogueManager.masterDatabase.GetActor(conversation.GetDialogueEntry(1).ActorID).GetPortraitSprite(1).texture) However, it returns a NullReference Exception. I have assigned the Portrait to the actor object both as a spri...
by mrklepper
Mon Mar 14, 2022 1:40 pm
Forum: Dialogue System for Unity
Topic: Showing Player Messages
Replies: 3
Views: 379

Re: Showing Player Messages

Thank you so much!!