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- Sat Feb 19, 2022 10:45 am
- Forum: Dialogue System for Unity
- Topic: Testing variables against random results
- Replies: 1
- Views: 147
Testing variables against random results
Hey there! I'm trying to build a custom variable condition for conversations (more specifically a 'die roll with stat-bonuses rolling against a target number for pass/fail') but I'm running into an error I can't quite understand. The method I'm trying to LuaRegister is constructed as such: TestVaria...