Search found 4 matches
- Tue Apr 19, 2022 2:48 pm
- Forum: Dialogue System for Unity
- Topic: Speed up Subtitle Characters on button Press
- Replies: 1
- Views: 216
Speed up Subtitle Characters on button Press
Hey! I was wondering if there is a way to speed up the subtitle text when the player holds down a button. Instead of cutting to the end of the text line it would just speed the text while the button is pressed.
- Fri Feb 11, 2022 12:25 pm
- Forum: Dialogue System for Unity
- Topic: Making edits to Response Dialogue
- Replies: 1
- Views: 162
Making edits to Response Dialogue
I have so questions about Response Dialogue Templates. Question 1: Is there a simple way to reset the check marks that show a dialogue response has been clicked in-between convos? Example - player talks to character01 and clicks all responses so those gameObjects have checks visable. Then player tal...
- Mon Feb 07, 2022 9:36 pm
- Forum: Dialogue System for Unity
- Topic: Accessing Dialogue Entry Fields
- Replies: 3
- Views: 313
Re: Accessing Dialogue Entry Fields
This is great! thank you! I just have a small follow up question. I understand that I would use the RecordQuote() function on dialogue nodes that I want to save to the quotes list. I don't know where to implement the OnConversationLine(Subtitle subtitle) function. I also dont know what to pass into ...
- Mon Feb 07, 2022 5:25 pm
- Forum: Dialogue System for Unity
- Topic: Accessing Dialogue Entry Fields
- Replies: 3
- Views: 313
Accessing Dialogue Entry Fields
Hey! I want to add quotes from conversations to a List<string> in a separate script. I was planning on using the "Dialogue Text" field under the dialogue entry, but I can't find a good way of accessing it. Basically I want the loop to go as such: -player talks to character -player gets to ...