Search found 23 matches
- Tue Feb 08, 2022 2:23 am
- Forum: Dialogue System for Unity
- Topic: Is there a way to know when a specific conversation state have responses waiting for the user?
- Replies: 7
- Views: 482
Re: Is there a way to know when a specific conversation state have responses waiting for the user?
Hi, it does indeed support them, but they don't seem to display (I have it assigned to Dialogue Manager) while the rest of the SMS UI works very well. I found a way to make them display by trial and error: under "NPC Message Template" in "Standard UI Subtitle Panel" I removed &qu...
- Mon Feb 07, 2022 3:17 am
- Forum: Dialogue System for Unity
- Topic: Is there a way to know when a specific conversation state have responses waiting for the user?
- Replies: 7
- Views: 482
Re: Is there a way to know when a specific conversation state have responses waiting for the user?
Thanks Tony, this really helped! Unrelated question, but I don't think it's worth opening a new thread for it: the SMS Dialogue UI doesn't display the portrait image neither for the NPC nor the player. I even tried to use it in a fresh new project but they are still disabled. I played with the inspe...
- Sat Feb 05, 2022 4:59 am
- Forum: Dialogue System for Unity
- Topic: Is there a way to know when a specific conversation state have responses waiting for the user?
- Replies: 7
- Views: 482
Is there a way to know when a specific conversation state have responses waiting for the user?
Hi, I'm trying to trigger and event when a dialogue state have responses (waiting for the user to select one). I tried to get the value of "PixelCrushers.DialogueSystem.ConversationState.hasPCResponses" but that didn't work. Is there a way to know when a specific conversation state have re...