Search found 4 matches

by Pamdo
Fri May 20, 2022 3:47 am
Forum: Dialogue System for Unity
Topic: Question about Continue button activation
Replies: 3
Views: 373

Re: Question about Continue button activation

As you said, I added the continue buttons to the panels, and i fixed dialogue actor's panel indice. But the continue buttons are still not active.
These are my settings:
uisubtitlepanel.PNG
uisubtitlepanel.PNG (61.97 KiB) Viewed 366 times
dialoguemanager.PNG
dialoguemanager.PNG (21.67 KiB) Viewed 366 times
standart dialogueui.PNG
standart dialogueui.PNG (52.32 KiB) Viewed 366 times
continuebutton.PNG
continuebutton.PNG (19.87 KiB) Viewed 366 times
by Pamdo
Thu May 19, 2022 1:29 pm
Forum: Dialogue System for Unity
Topic: Question about Continue button activation
Replies: 3
Views: 373

Question about Continue button activation

Hi tony! I have a question for you. The continue button works properly when I only have one subtitle panel. But in this case, when the response panel is active, the subtitle panel becomes inactive. I want to see what the other character says when the response panel opens. Since I don't want this to ...
by Pamdo
Tue May 10, 2022 5:22 pm
Forum: Dialogue System for Unity
Topic: About namespace acceessibility
Replies: 3
Views: 499

Re: About namespace acceessibility

First of all thanks for the advices Tony.
I can't access public script beacause of plugins file. I miss out. :D
When i change script location everything's work fine!
by Pamdo
Tue May 10, 2022 9:18 am
Forum: Dialogue System for Unity
Topic: About namespace acceessibility
Replies: 3
Views: 499

About namespace acceessibility

Hi Tony! I have a question about access global namespace from PixelCrushers.DialogueSystem. Wrappers namespace. When I use global:: keyword can't see any global namespace script on VSCode. Do you have any advice or is this a bug?

Thanks for answer!