Search found 2 matches
- Sat Jan 15, 2022 1:19 pm
- Forum: Dialogue System for Unity
- Topic: Non-Sprite Portrait work around?
- Replies: 3
- Views: 664
Re: Non-Sprite Portrait work around?
Thank you so much, these look like great solutions!
- Fri Jan 14, 2022 11:50 pm
- Forum: Dialogue System for Unity
- Topic: Non-Sprite Portrait work around?
- Replies: 3
- Views: 664
Non-Sprite Portrait work around?
Hello, I'm looking for a work-around that will allow my to use gameObjects as portraits as opposed to 'sprites'. I'm using animated portraits created with Live2D. Basically, it's procedurally animated meshes. I was hoping there was a workaround to be able to automatically associate the animated game...