Search found 10 matches
- Tue Feb 22, 2022 12:34 pm
- Forum: Dialogue System for Unity
- Topic: Response Statistics
- Replies: 1
- Views: 166
Response Statistics
Hi, I would like to record some statistics about the responses that the player selects. I was wondering what the best way might be to do this. Here is my logic: 1. Before the game scene starts, search all the conversations in the given database for all questions that the player will be asked through...
- Tue Feb 22, 2022 12:18 pm
- Forum: Dialogue System for Unity
- Topic: Recording response value
- Replies: 8
- Views: 567
Re: Recording response value
Thanks Tony! That is exactly what I needed.
- Fri Feb 18, 2022 2:51 pm
- Forum: Dialogue System for Unity
- Topic: Recording response value
- Replies: 8
- Views: 567
Re: Recording response value
I have OnClick calling my own method but I ran into a problem. The value for the variable "ResponseColor" is not set until I run StandardUIResponseButton.OnClick(). How can I set ResponseColor value in the method that I attached to OnClick()?
- Wed Feb 16, 2022 3:53 pm
- Forum: Dialogue System for Unity
- Topic: Recording response value
- Replies: 8
- Views: 567
Re: Recording response value
Hi, That worked perfectly. Thank you for the help. Now I can't figure out how to keep the response buttons showing for a few seconds after the choice is made. It currently flashes 'red' and moves on the next node in the conversation. I would like to leave the response on the screen for 3 seconds bef...
- Tue Feb 15, 2022 8:04 pm
- Forum: Dialogue System for Unity
- Topic: Recording response value
- Replies: 8
- Views: 567
Re: Recording response value
I just found it in the documentation. I didn't think of looking in the LUA code section of the docs. I used GetVariable["ResponseColor"] to retrieve the value. My next question: How can I get a reference to the color of the response box? I would like it to flash the color red if they chose...
- Tue Feb 15, 2022 7:07 pm
- Forum: Dialogue System for Unity
- Topic: Recording response value
- Replies: 8
- Views: 567
Recording response value
Hi, When the player selects a response, I would like to be able to save some data about the response. The player has 3 responses to choose from. Depending on which response they chose, they receive a grade of red, yellow or green. I would like to save that value. On the variable's tab, I created a v...
- Fri Jan 28, 2022 4:58 pm
- Forum: Dialogue System for Unity
- Topic: After switching scenes, dialog conversations will not play
- Replies: 3
- Views: 265
Re: After switching scenes, dialog conversations will not play
That was the problem. Your solution worked perfectly. Thanks!
- Thu Jan 27, 2022 5:57 pm
- Forum: Dialogue System for Unity
- Topic: After switching scenes, dialog conversations will not play
- Replies: 3
- Views: 265
After switching scenes, dialog conversations will not play
I am having a problem with conversations when switching between scenes. After playing conversations is one scene and then loading a new scene, conversations no longer play. The dialog UI does not show up and there is no text or audio. If I play the new scene by itself, the conversations play perfect...
- Fri Jan 07, 2022 7:15 pm
- Forum: Dialogue System for Unity
- Topic: Hide NPC panel during PC response
- Replies: 3
- Views: 274
Re: Hide NPC panel during PC response
Thank you so much Tony. For the life of me, I couldn't figure that out. Works great!
- Fri Jan 07, 2022 5:45 pm
- Forum: Dialogue System for Unity
- Topic: Hide NPC panel during PC response
- Replies: 3
- Views: 274
Hide NPC panel during PC response
I am trying to hide the NPC panel when the PC response options show up on screen. I can't seem to find a setting that does it. Is this something I would have to do in script?
Thanks for any help.
Thanks for any help.