Hi Toni,
alright, thank you!
Search found 18 matches
- Thu Nov 02, 2023 7:08 am
- Forum: Dialogue System for Unity
- Topic: Dialogue Entry Popup in inspector with multiple conversations
- Replies: 3
- Views: 285
- Wed Oct 25, 2023 3:46 am
- Forum: Dialogue System for Unity
- Topic: Dialogue Entry Popup in inspector with multiple conversations
- Replies: 3
- Views: 285
Dialogue Entry Popup in inspector with multiple conversations
Hi, I have some difficulties using the DialogueEntryPopup in one specific setting. My Setup: I have a ScriptableObject with following fields (note: I've only put the stuff here that's related to the dialogue system): [CreateAssetMenu(menuName = "ScriptableObjects/Memory")] public class Scr...
- Tue Aug 08, 2023 6:43 am
- Forum: Dialogue System for Unity
- Topic: Using references to actor display names in dialogue text when directly accessing dialogue entries
- Replies: 4
- Views: 287
Re: Using references to actor display names in dialogue text when directly accessing dialogue entries
Oh wow, I actually didn't expect that it's just one person doing all the support stuff. Kudos!
Thank you for your work! Get some sleep every now and then
Thank you for your work! Get some sleep every now and then
- Mon Aug 07, 2023 4:28 am
- Forum: Dialogue System for Unity
- Topic: Using references to actor display names in dialogue text when directly accessing dialogue entries
- Replies: 4
- Views: 287
Re: Using references to actor display names in dialogue text when directly accessing dialogue entries
Hi Toni, works perfectly, thank you! May I ask how many people are in the support team? You always answer so quickly and accurately, also to complex issues, so I was wondering if "Toni Li" is one person or the general "Pixelcrushers-support-account" that multiple team members use...
- Fri Aug 04, 2023 7:21 am
- Forum: Dialogue System for Unity
- Topic: Using references to actor display names in dialogue text when directly accessing dialogue entries
- Replies: 4
- Views: 287
Using references to actor display names in dialogue text when directly accessing dialogue entries
Hi, Information about my setup: We are making a game with comics. All texts are stored in a conversation in the Dialogue Database. I am not using Dialogue System Trigger components to display the texts. Instead every comic panel has a reference to a certain dialogue entry. I use a custom script to d...
- Tue Apr 18, 2023 5:53 am
- Forum: Dialogue System for Unity
- Topic: OverrideDialogueUI not setting portraits
- Replies: 8
- Views: 349
Re: OverrideDialogueUI not setting portraits
Hi, I found a fix - posting it here in case ur interested or it gives you further clues as to what the problem might be and what a proper solution might look like. I kinda brute force the portrait now. CharacterCommentBlock.cs : private void OnEnable() { RequestInfo(this); //select correct entry dep...
- Tue Apr 18, 2023 2:40 am
- Forum: Dialogue System for Unity
- Topic: OverrideDialogueUI not setting portraits
- Replies: 8
- Views: 349
Re: OverrideDialogueUI not setting portraits
Hi,
Thank you for the information. I'll check if it's permitted. Would be really helpful indeed as my project keeps doing mysterious stuff...
Best,
Lorena
Thank you for the information. I'll check if it's permitted. Would be really helpful indeed as my project keeps doing mysterious stuff...
Best,
Lorena
- Mon Apr 17, 2023 4:09 am
- Forum: Dialogue System for Unity
- Topic: OverrideDialogueUI not setting portraits
- Replies: 8
- Views: 349
Re: OverrideDialogueUI not setting portraits
Hi Toni, thanks for the response. I tried your suggestion (disabling and re-enabling the DialogueActor Component) in different variations (in Awake, Start, OnEnable, right before triggering the dialogue). Unfortunately it did not work, so I cheatet my way around the issue by just assigning the Memor...
- Fri Apr 14, 2023 8:24 am
- Forum: Dialogue System for Unity
- Topic: OverrideDialogueUI not setting portraits
- Replies: 8
- Views: 349
Re: OverrideDialogueUI not setting portraits
Hi Toni, Thank you for your quick response, the support is really top notch! I am using the current version (2.2.35). The additional Debug Messages were really helpful, the issue regarding the intro is solved now :D The issue regarding the portrait is partially solved, but not completely. I noticed ...
- Thu Apr 13, 2023 5:53 am
- Forum: Dialogue System for Unity
- Topic: OverrideDialogueUI not setting portraits
- Replies: 8
- Views: 349
OverrideDialogueUI not setting portraits
Hi, I need help with two different issues that (I think) are both related to the OverrideDialogueUI Component. Basic infos about the game: It is a story based game about memories. In the entire game you are either in the village where you select memories that you want to see, OR you are within a mem...