Search found 15 matches

by marthmarth
Tue May 24, 2022 5:33 pm
Forum: Dialogue System for Unity
Topic: Multiple Visible Panels
Replies: 13
Views: 993

Re: Multiple Visible Panels

Very helpful, thank you! Understanding the Visibility bit it very good to know, and thank you for that patch as well!
by marthmarth
Tue May 24, 2022 3:56 pm
Forum: Dialogue System for Unity
Topic: Multiple Visible Panels
Replies: 13
Views: 993

Re: Multiple Visible Panels

Always from Start worked for 1 trial, and now I can't get the Always from Start Panels to display for some reason?

I've sent a Reproduction Project to your email, if you have any idea what I did wrong I'd appreciate the assist!
by marthmarth
Mon May 23, 2022 11:31 am
Forum: Dialogue System for Unity
Topic: Multiple Visible Panels
Replies: 13
Views: 993

Re: Multiple Visible Panels

Ahhh, I finally get it. The Portrait has to be inspected with the Animator attached to create the animations, and can then be removed from the portrait animator afterwards without corrupting the animations. I was able to create a new character with new animations in the manner you listed, and manipu...
by marthmarth
Sun May 22, 2022 8:08 pm
Forum: Dialogue System for Unity
Topic: Multiple Visible Panels
Replies: 13
Views: 993

Re: Multiple Visible Panels

So were these animations not created in the engine? They seem to be non-editable, and without clicking the game object it doesn't seem to be possible to create more.
Ani3.PNG
Ani3.PNG (113.07 KiB) Viewed 614 times
by marthmarth
Sun May 22, 2022 4:14 pm
Forum: Dialogue System for Unity
Topic: Multiple Visible Panels
Replies: 13
Views: 993

Re: Multiple Visible Panels

Thanks for the help! I think I have that sorted, but I suppose my next question goes back to the animations. In this Example Scene, the Animations are created on the Subtitle Panel game object. Ani2.PNG But in this wizard Example Scene the Animations seem to be created/linked somewhere else, but I c...
by marthmarth
Thu May 19, 2022 6:45 pm
Forum: Dialogue System for Unity
Topic: Multiple Visible Panels
Replies: 13
Views: 993

Re: Multiple Visible Panels

In that case, would Animation(Character, Show) be the way to show a NPC before they officially talk, while another NPC is talking? I got the show from the Pixel Crushers Animator folder for portrait things.

Example

NPC 1: Hello. {Animaton(NPC 2, Show)}

Player: Hi.

NPC 2: Here I am.
by marthmarth
Wed May 18, 2022 7:11 pm
Forum: Dialogue System for Unity
Topic: Multiple Visible Panels
Replies: 13
Views: 993

Multiple Visible Panels

Dumb question, but I can't find the setting for the automatic panel progression. I've done some pretty heavy UI modification, and I have 2 problems: 1) Incoming NPCs replace the Last NPC that spoke, despite 'Always Once Shown' being ticked. There are 4 other Dialogue panels available for them to fil...
by marthmarth
Mon Apr 25, 2022 6:03 pm
Forum: Dialogue System for Unity
Topic: Arcweave Example
Replies: 7
Views: 707

Re: Arcweave Example

I'm having an issue with the Actor titles. I'm not sure why but anything that isn't the player comes up as 'Trial' from the Example project, and I can't seem to change it or figure out where that name is coming from, even with making the title "Speaker:Crusader". Trial.png Actors.PNG Syste...
by marthmarth
Sun Apr 24, 2022 9:00 pm
Forum: Dialogue System for Unity
Topic: Arcweave Example
Replies: 7
Views: 707

Re: Arcweave Example

That's perfect! Thanks for the help!
by marthmarth
Sun Apr 24, 2022 3:05 pm
Forum: Dialogue System for Unity
Topic: Arcweave Example
Replies: 7
Views: 707

Re: Arcweave Example

No problem. I was thinking that there might have been like a Test Project made on Arcweave to make sure it all imported properly. I'm just not sure how to make the Boards so that they import properly. I've attached my example board with a simple conversation, and what happens with the Import. I thin...